Yucopia Project (Massive, Collaborative, and Recruiting New)
- communistplot
- Avisaru
- Posts: 494
- Joined: Thu Oct 07, 2010 6:49 am
- Location: La Ciudad de Nueva York
- Contact:
Re: Yucopia Project (Massive, Collaborative, and Recruiting
I dunno coding though. >.<
The Artist Formerly Known as Caleone
My Conlangs (WIP):
Pasic - Proto-Northeastern Bay - Asséta - Àpzó
My Conlangs (WIP):
Pasic - Proto-Northeastern Bay - Asséta - Àpzó
Re: Yucopia Project (Massive, Collaborative, and Recruiting
You don't need to really. Just type in the text and figure it out later.
Re: Yucopia Project (Massive, Collaborative, and Recruiting
How far do you want to move?Torco wrote:I submit that we're ready to leap
Re: Yucopia Project (Massive, Collaborative, and Recruiting
Are you talking about writing an article on the wiki? It's not difficult by any stretch of the imagination, and it's not 'coding'. It's only slightly more complex than writing something on here. Use '' for italic and ''' for bold and you can't go wrong. Tables are a bit more complex but there should be a tool to make it simpler.moko wrote:I dunno coding though. >.<
- communistplot
- Avisaru
- Posts: 494
- Joined: Thu Oct 07, 2010 6:49 am
- Location: La Ciudad de Nueva York
- Contact:
Re: Yucopia Project (Massive, Collaborative, and Recruiting
Okay, well, at least, I'll give it a shot, but, headings and all that confuse me as well. I guess, I'll learn as I try? I hope you guys don't mind if a couple articles come out ugly though. >.<finlay wrote:Are you talking about writing an article on the wiki? It's not difficult by any stretch of the imagination, and it's not 'coding'. It's only slightly more complex than writing something on here. Use '' for italic and ''' for bold and you can't go wrong. Tables are a bit more complex but there should be a tool to make it simpler.moko wrote:I dunno coding though. >.<
EDIT: Updated city map of Ibabaw continent, placed my cities in the right spot.
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- Ibabaw.png (7.72 KiB) Viewed 4040 times
The Artist Formerly Known as Caleone
My Conlangs (WIP):
Pasic - Proto-Northeastern Bay - Asséta - Àpzó
My Conlangs (WIP):
Pasic - Proto-Northeastern Bay - Asséta - Àpzó
Re: Yucopia Project (Massive, Collaborative, and Recruiting
Headings? They're pretty simple actually.
Just put = = around the tags.
Add more =s for smaller headings.
So for example:
Header1
texttext
Header2
texttext
Header3
texttext
Header4
texttext
Header5
texttext
Pretty simple really. Bullets work the same way, except using *s, and only before the text.
Just put = = around the tags.
Add more =s for smaller headings.
So for example:
Code: Select all
=Header1=
texttext
==Header2==
texttext
==Header3==
texttext
===Header4===
texttext
==Header5==
texttext
texttext
Header2
texttext
Header3
texttext
Header4
texttext
Header5
texttext
Pretty simple really. Bullets work the same way, except using *s, and only before the text.
Re: Yucopia Project (Massive, Collaborative, and Recruiting
I dunno... 5 hundred?How far do you want to move?
- Lyhoko Leaci
- Avisaru
- Posts: 716
- Joined: Sun Oct 08, 2006 1:20 pm
- Location: Not Mariya's road network, thankfully.
Re: Yucopia Project (Massive, Collaborative, and Recruiting
Maybe 1000 years? Most of us are still in the stone age area, after all, and stuff doesn't change as fast then as in modern times. (Well, the languages will still change alot...)
Zain pazitovcor, sio? Sio, tovcor.
You can't read that, right? Yes, it says that.
You can't read that, right? Yes, it says that.
Shinali Sishi wrote:"Have I spoken unclearly? I meant electric catfish not electric onions."
Re: Yucopia Project (Massive, Collaborative, and Recruiting
I've hardly started though!
Re: Yucopia Project (Massive, Collaborative, and Recruiting
Well, you can adjust and have your people be in the middle of the iron age or something, no matter how underdeveloped. you can choose to keep them at the same tech level as they are now, which shouldn't be a problem... or something =)finlay wrote:I've hardly started though!
1000 years sound like a shitload of time to do in one sitting... after all Roach's got writing and most of us have proto-states and so on, so we're probably at the level of 4000BC on earth... jumping to 3000BC...
on second thought, yeah, why not.
How do we do this, do we write our region's history per century or something?
- communistplot
- Avisaru
- Posts: 494
- Joined: Thu Oct 07, 2010 6:49 am
- Location: La Ciudad de Nueva York
- Contact:
Re: Yucopia Project (Massive, Collaborative, and Recruiting
I can do by century, but, it'll take a while, my professors are starting to assign homework. T^T
The Artist Formerly Known as Caleone
My Conlangs (WIP):
Pasic - Proto-Northeastern Bay - Asséta - Àpzó
My Conlangs (WIP):
Pasic - Proto-Northeastern Bay - Asséta - Àpzó
Re: Yucopia Project (Massive, Collaborative, and Recruiting
I'm getting along well with my plans for my people(s). I'll be ready to post my stuff in the wiki by the end of the week, probably on Friday or Sunday.
Edit: BTW what are you guys using to put the cities/villages on the maps?
Edit: BTW what are you guys using to put the cities/villages on the maps?
Tjalehu ge frulehu, tjea ale stjindamihu? Dime sfraiaknanmi.
Economic: -7.33
Social: 0.31
Economic: -7.33
Social: 0.31
Re: Yucopia Project (Massive, Collaborative, and Recruiting
I'll have a Tll-Ikish writing corpus ready in about 8-10 hours. Would you like to have a phonetic transcription of the characters, so that you can assign phonetic values for an alphabet/abugida/whatever by that, or would you rather just borrow the semantics of the character and leave the phonetics to be assigned natively?
Re: Yucopia Project (Massive, Collaborative, and Recruiting
We're just using paint to put city names on the two-color map.Amuere wrote:I'm getting along well with my plans for my people(s). I'll be ready to post my stuff in the wiki by the end of the week, probably on Friday or Sunday.
Edit: BTW what are you guys using to put the cities/villages on the maps?
- Lyhoko Leaci
- Avisaru
- Posts: 716
- Joined: Sun Oct 08, 2006 1:20 pm
- Location: Not Mariya's road network, thankfully.
Re: Yucopia Project (Massive, Collaborative, and Recruiting
For the writing, as the Qhalqon are going to keep it as a logographic writing system, just the semantics will be borrowed. (and changed in a couple of cases...)
Note to self: Make city map bigger next time I think this is roughly the current claims...
Note to self: Make city map bigger next time I think this is roughly the current claims...
Zain pazitovcor, sio? Sio, tovcor.
You can't read that, right? Yes, it says that.
You can't read that, right? Yes, it says that.
Shinali Sishi wrote:"Have I spoken unclearly? I meant electric catfish not electric onions."
Re: Yucopia Project (Massive, Collaborative, and Recruiting
Nice! A couple of them look different though..like "tooth" and "see".
Re: Yucopia Project (Massive, Collaborative, and Recruiting
Yeah you're right. I might wanna redo those ones
Re: Yucopia Project (Massive, Collaborative, and Recruiting
Nais
turns out, my contributions to this will probably be slower during the following 40 days or so, since I'm gonna be shitting around europe, so yeah, not gonna have a lot of internet access over there, and what internet I get I'll probly use writing home. Still, I'll probably be producing from time to time, I'll just not post most of it until march
turns out, my contributions to this will probably be slower during the following 40 days or so, since I'm gonna be shitting around europe, so yeah, not gonna have a lot of internet access over there, and what internet I get I'll probly use writing home. Still, I'll probably be producing from time to time, I'll just not post most of it until march
- Lyhoko Leaci
- Avisaru
- Posts: 716
- Joined: Sun Oct 08, 2006 1:20 pm
- Location: Not Mariya's road network, thankfully.
Re: Yucopia Project (Massive, Collaborative, and Recruiting
Qhalqon writing... or at least it will be after the time skip.
"make/exist" and "far" are both unique, not based on the Tll writing. "Ear/hear" is face+sound; "hand" is si+arm; "foot" is si"leg; "shoe" is foot+shirt (not make); "armor" is spear+shirt; "skirt" id leg+dress. Most of those roots are on the next sheet, though... Other unmarked words are direct from the Tll writing, with occasionally a change in meaning. "Burn" was dropped entirely, and I accidentally skipped "sing," so it ended up in an odd place, but the rest is in the order from the original sheet, with everything else appearing in the holes.
"make/exist" and "far" are both unique, not based on the Tll writing. "Ear/hear" is face+sound; "hand" is si+arm; "foot" is si"leg; "shoe" is foot+shirt (not make); "armor" is spear+shirt; "skirt" id leg+dress. Most of those roots are on the next sheet, though... Other unmarked words are direct from the Tll writing, with occasionally a change in meaning. "Burn" was dropped entirely, and I accidentally skipped "sing," so it ended up in an odd place, but the rest is in the order from the original sheet, with everything else appearing in the holes.
Zain pazitovcor, sio? Sio, tovcor.
You can't read that, right? Yes, it says that.
You can't read that, right? Yes, it says that.
Shinali Sishi wrote:"Have I spoken unclearly? I meant electric catfish not electric onions."
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- Lebom
- Posts: 168
- Joined: Sun Nov 14, 2010 5:10 pm
Re: Yucopia Project (Massive, Collaborative, and Recruiting
I've been gone from here this past week due to wrestling, but it ends in like a week or two, so I should be able to keep up with the timeskip.
Re: Yucopia Project (Massive, Collaborative, and Recruiting
I would like to stake a claim. If it is alright could I have that medteranean zone on the colonizatian continent.
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- Lebom
- Posts: 168
- Joined: Sun Nov 14, 2010 5:10 pm
Re: Yucopia Project (Massive, Collaborative, and Recruiting
If you keep your people at a primitive level. If you want to be able to advance them, pick somewhere else.
Re: Yucopia Project (Massive, Collaborative, and Recruiting
What about that forrest at the end by moko and tresko?