[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4752: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3887)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4754: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3887)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4755: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3887)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4756: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3887)
zompist bboard • View topic - City layouts

zompist bboard

THIS IS AN ARCHIVE ONLY - see Ephemera
It is currently Thu Dec 12, 2019 4:07 am

All times are UTC - 6 hours [ DST ]




Post new topic Reply to topic  [ 50 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: City layouts
PostPosted: Wed Sep 21, 2011 1:39 pm 
Avisaru
Avisaru
User avatar

Joined: Sat Oct 28, 2006 9:01 pm
Posts: 387
Location: Hyperborea
Inspired by the thread in Ephemera about growing up in different environments, I started thinking about city layouts. I've understood that cities are built in quite different ways in different continents; North American cities are less dense than European, tend to have the rich people live further from the center, and often have a grid layout rather than a concentric.

I'm sure there are some among you who know lots about this, so I'm hoping you can tell me more. Or show me some nice links.
What are the main differences? What about other parts of the world? What causes the differences, and what are the advantages?

_________________



Top
 Profile  
 
 Post subject: Re: City layouts
PostPosted: Wed Sep 21, 2011 1:54 pm 
Lebom
Lebom

Joined: Sat Nov 06, 2010 9:37 am
Posts: 126
At least conceptually, the Americans number buildings based on location (so the 1200 block), whereas in some areas of Japan numbers are based on the age of the building, which I'd imagine makes navigation fun. Also consider the people's primary mode of transportation: foot, horse, jetpack.

_________________
In every U.S. presidential election between 1976 and 2004, the Republican nominee for president or for vice president was either a Dole or a Bush.


Top
 Profile  
 
 Post subject: Re: City layouts
PostPosted: Wed Sep 21, 2011 2:05 pm 
Avisaru
Avisaru

Joined: Fri Dec 03, 2010 9:41 am
Posts: 704
Location: NY, USA
Japan is "get off at the nearest station and ask." It can get almost non-Euclidean in places. Not everywhere, of course, but the many-angled ones have their places...


Top
 Profile  
 
 Post subject: Re: City layouts
PostPosted: Wed Sep 21, 2011 2:15 pm 
Avisaru
Avisaru
User avatar

Joined: Sat May 14, 2011 8:46 am
Posts: 439
Location: Oktoberfestonia
One important distinction in layout is whether the city grew naturally or was planned.

Compare, for example, the , which is relatively 'organic', with the planned or the .
Or the with the .

_________________
- Another conlanging/conworlding blog.
Latest post:


Top
 Profile  
 
 Post subject: Re: City layouts
PostPosted: Wed Sep 21, 2011 3:00 pm 
Smeric
Smeric
User avatar

Joined: Sat Apr 12, 2003 1:48 pm
Posts: 1128
Location: Litareng, Keynami
And then you get cities like Bad Arolsen,¹ Hesse, next to which I've grown up (Mengeringhausen, to the southwest), which were planned in the 1600s with axes and grids and stuff. However, the prince lacked the money to fully implement the plans, so that the original planning is somewhat obliterated. I don't know whether I drew in all the axes correctly and I couldn't find plans by quickly googline, but I presume it was something similar to this:



I think only the first third of Rauchstraße might be from the 1600s, entirely not sure about its continuation on the southern side of the city.

¹) Bad means 'spa'


Last edited by Jipí on Wed Sep 21, 2011 3:02 pm, edited 1 time in total.

Top
 Profile  
 
 Post subject: Re: City layouts
PostPosted: Wed Sep 21, 2011 3:01 pm 
Avisaru
Avisaru

Joined: Sun Apr 30, 2006 3:04 pm
Posts: 523

_________________
George Corley
Producer and Moderating Host,


Top
 Profile  
 
 Post subject: Re: City layouts
PostPosted: Wed Sep 21, 2011 3:04 pm 
Avisaru
Avisaru

Joined: Fri Dec 03, 2010 9:41 am
Posts: 704
Location: NY, USA


Top
 Profile  
 
 Post subject: Re: City layouts
PostPosted: Wed Sep 21, 2011 5:08 pm 
Sumerul
Sumerul
User avatar

Joined: Mon Dec 22, 2003 12:35 pm
Posts: 3600
Location: Tokyo
http://maps.google.co.uk/maps?q=edinbur ... 6&t=m&z=15

Edinburgh can be quite interesting because you've got the Old Town near the castle, south and east of Princes St Gardens on this map, dominated by a single long street with lots of little spines coming out from it like a backbone, and lots of windy streets and alleyways going up and down and over each other, and the painfully grid-structured Georgian New Town (built in the 18th century, so not very new anymore) to the north of the Gardens.

The rest is pretty fucking chaotic, though. There's elements of a grid structure near where I live, but it fits inbetween routes that I suspect are much older and follow a more-or-less straight-but-a-bit-bendy route from the centre of town. If you go down to the docks at Leith, which used to be a separate city that was subsumed quite a long time ago, it can be very easy to get lost if you don't know what you're doing because the roads just go wherever the hell they like, but getting there is very easy as you just go down a very straight long road.

http://maps.google.co.uk/maps?q=york&hl ... 6&t=m&z=15

York on the other hand, which is the only other city I've spent a reasonable length of time in, has windy, bendy, narrow streets as the norm, including a giant pedestrian zone in the centre. Grid-system-like structures just don't exist to the same degree (there are a few, but they're more difficult to discern on the map), even in the more newly developed areas outside the city centre (which is conveniently marked by an orange ring road on the google map), although they are much newer than the Georgian bits of Edinburgh. Houses are much more tightly packed together than in Edinburgh, however; in York the norm is terraced houses with a small yard out the back, while in Edinburgh the norm, especially in the Georgian and Victorian areas, is terraced 3 or 4 storey apartments with a large shared garden. So in York, instead of grids, you often see rows of streets very close together, and you also get alleyways that are marked as roads on the Google map. It's also common to find houses on a small cul-de-sac away from the main road, at least to a greater extent than Edinburgh (I shouldn't talk, I live on such a cul-de-sac here...).

Also, I'm not sure, but I get the distinct feeling that I found it more infuriating to try and get places in York, because side streets are more likely to be dead ends that don't lead anywhere. In Edinburgh I can usually just point myself in the rough direction and start walking, particularly in the Old Town, and alleyways will usually come out where I want them to, or else it's on a (pseudo-)grid system. York often had me take a long way round a certain piece of land that didn't have any paths running through it. I do get that a bit in Edinburgh too, to be fair, like near my house there's a railway line and I have to go to a bridge (fortunately I live near such a bridge and it's usually not a problem, but if I'm coming from the other direction it can be annoying). One particularly annoying example from York is shown below: I lived at the red dot and wanted to get to the supermarket at the blue dot. But I couldn't just walk off the north end of the university campus because there was a fence. So I had to go round via the green routes (both of which took roughly the same amount of time). Agh!


Also, it took me the best part of a year to get used to the layout of York's town centre, and I was still discovering things years later. Just sayin'.


Top
 Profile  
 
 Post subject: Re: City layouts
PostPosted: Wed Sep 21, 2011 6:51 pm 
Lebom
Lebom
User avatar

Joined: Wed May 28, 2008 11:33 pm
Posts: 86
Location: Iowa

_________________
Conworlding Links New Page:
Conworlding Links Old Page:


Top
 Profile  
 
 Post subject: Re: City layouts
PostPosted: Wed Sep 21, 2011 7:07 pm 
Lebom
Lebom
User avatar

Joined: Mon Mar 15, 2004 2:11 pm
Posts: 138
Location: KCMO
I like living in Albuquerque because it's so easy to find my way around.



At the eastern (right) side of the photo are the Sandia mountains. The mountains make it really easy to navigate because you can always see them, and so always know which direction is east. The river west of town is the Rio Grande.

I find it interesting that people here navigate by cardinal directions much more often than people did back in New York. Instead of saying 'turn right on Paseo', you'll hear 'turn east on Paseo'.

Ollock's comments about sprawl in the US are especially applicable in Albuquerque. This city isn't all that big, as cities go (I think it's about 800,000 people), but it is _huge_, and driving across town can take forever.

I live between the words "Sandia Ridge" and "Central Ave SE", southeast of the I-25 / I-40 intersection, and have to drive to the extreme northwest and northeast parts of town for hockey practice.

_________________
Kuku-kuku kaki kakak kakekku kaku kaku.
'the toenails of my grandfather's elder brother are stiff'


Top
 Profile  
 
 Post subject: Re: City layouts
PostPosted: Wed Sep 21, 2011 7:17 pm 
Lebom
Lebom
User avatar

Joined: Tue Jan 10, 2006 9:54 am
Posts: 76
Location: Wisconsin
Here's the street layout for Norrilund as it stands now:


Note that I still have to add a bunch of streets, especially in the orange district along the river in the northeast and the pink district in the north center, but you can get a sense of how the streets are laid out. I've tried to go for a mix of tidy grid-like neighborhoods (representing newer construction and areas that have been demolished and rebuilt) and twisted, knotty networks of alleys (representing the very oldest parts of town). The fringes of the city, especially in the brown and purple districts in the southeast, you can see a newer variety of construction featuring short dead-end streets branching from main thoroughfares.

-Rob


Top
 Profile  
 
 Post subject: Re: City layouts
PostPosted: Wed Sep 21, 2011 7:23 pm 
Sumerul
Sumerul

Joined: Fri Mar 05, 2010 2:38 am
Posts: 2974
Location: Israel
I don't understand how it can be easy to find your way around in a grid city. Every road looks the same...

I know I'm better at finding my way by the shape of the road, like whether it goes uphill or downhill or twists left or right or east or north or what, than by counting how many intersections you go through, or however you grid people remember routes.


Top
 Profile  
 
 Post subject: Re: City layouts
PostPosted: Wed Sep 21, 2011 8:46 pm 
Sanci
Sanci

Joined: Mon Jul 11, 2011 10:31 pm
Posts: 54
Location: Midwestern USA


Top
 Profile  
 
 Post subject: Re: City layouts
PostPosted: Wed Sep 21, 2011 8:55 pm 
Sumerul
Sumerul

Joined: Fri Mar 05, 2010 2:38 am
Posts: 2974
Location: Israel


Top
 Profile  
 
 Post subject: Re: City layouts
PostPosted: Wed Sep 21, 2011 9:07 pm 
Avisaru
Avisaru
User avatar

Joined: Sat Sep 18, 2004 10:59 pm
Posts: 575
Location: Seoul

_________________
[quote="Nortaneous"]Is South Africa better off now than it was a few decades ago?[/quote]


Top
 Profile  
 
 Post subject: Re: City layouts
PostPosted: Wed Sep 21, 2011 9:48 pm 
Sanci
Sanci

Joined: Mon Jul 11, 2011 10:31 pm
Posts: 54
Location: Midwestern USA


Top
 Profile  
 
 Post subject: Re: City layouts
PostPosted: Thu Sep 22, 2011 1:55 am 
Smeric
Smeric
User avatar

Joined: Sat Apr 12, 2003 1:48 pm
Posts: 1128
Location: Litareng, Keynami


Top
 Profile  
 
 Post subject: Re: City layouts
PostPosted: Thu Sep 22, 2011 4:21 am 
Sumerul
Sumerul

Joined: Fri Mar 05, 2010 2:38 am
Posts: 2974
Location: Israel


Top
 Profile  
 
 Post subject: Re: City layouts
PostPosted: Thu Sep 22, 2011 8:59 am 
Avisaru
Avisaru
User avatar

Joined: Wed Aug 16, 2006 9:14 pm
Posts: 541
Location: Beiʒing 拆那


Top
 Profile  
 
 Post subject: Re: City layouts
PostPosted: Thu Sep 22, 2011 10:05 am 
Smeric
Smeric
User avatar

Joined: Wed Mar 08, 2006 5:00 pm
Posts: 1630
Location: Braunschweig, Germany

_________________
...brought to you by the Weeping Elf
Tha cvastam émi cvastam santham amal phelsa. -- Friedrich Schiller
ESTAR-3SG:P human-OBJ only human-OBJ true-OBJ REL-LOC play-3SG:A


Top
 Profile  
 
 Post subject: Re: City layouts
PostPosted: Thu Sep 22, 2011 1:19 pm 
Avisaru
Avisaru
User avatar

Joined: Thu Aug 04, 2005 4:11 pm
Posts: 269
Location: Edinburgh, UK
I think Finlay pretty much covered Edinburgh. I'd just say that I've always found it quite easy to navigate in it, at least in the center and south of it - you can pretty much always see the castle, or Corstorphine Hill, or the Pentlands, or the sea, or Arthur's Seat, or Calton Hill, or that big chimney-like thingy near Haymarket. Most of the time, you can see all at once, so it's easy to triangulate your position. Plus the incessant hills/slopes help orientation immensely.

is also quite easy to navigate in IMO - at least on the main roads. Once you get into the side streets though... even though they're grid-like, they're often cul-de-sac-ed at the end, which may make it impossible to "drive through" residential areas in order to get onto a parallel main road. Nothing wrong with that, of course, since it keeps traffic off the side streets, but it does make you need a map if you're in an unfamiliar area. General orientation is easy though - we have a castle hill and two other large forested hills pretty much in the center (arranged in a diagonal line with a gap where the city center is in the middle), as well as easily recognizable hills/mountains to the north and the south, so it's not a problem.

In terms of "city design", there's an old town center (mostly rebuilt in baroque style following an earthquake in the 16th century I think?) with narrow streets, but it's tiny and closed to traffic. This is surrounded by a Secession/Art Noveau "greater center", organized in a semi-regular grid (this is inside the "inner ring" which is currently nearing completion - just one more bridge needs to be finished). Further afield, it's mostly a mix of large-scale industrial estates (some now turned into shopping malls), Socialist-era apartment-block-neighborhoods, and mixed residential areas (with single family homes, but can also have houses with 4-8 apartments, etc.). They're all planned out rather nicely, except in much of south Ljubljana, where many neighborhoods don't even have sidewalks (plus it's all built on a marsh, so you need to have pylons to stabilize your house, and your basement is always at risk of flooding).

_________________
(PDF)


Top
 Profile  
 
 Post subject: Re: City layouts
PostPosted: Thu Sep 22, 2011 1:52 pm 
Sanno
Sanno
User avatar

Joined: Thu Jan 15, 2004 5:00 pm
Posts: 3197
Location: One of the dark places of the world
In my experience, grids are hopelessly impossible to get to places in, because it's like walking in a hall of mirrors: everything's the same, so you don't know where you are. Until recently I was living in a little gridded area, and my housemates and I continually walked down the wrong roads, even though there were only about three options. You're always thinking "right, it's the third road on the... how many roads have I passed, is this the second or the third, or... oh, right! I came in at a different point so it was only meant to be the second and now I'm on the wrong road..."

Whereas for my other London houses I thought "past the school, turn left through the courtyard, and pick the row that faces the green space", or "where the roads come together in a sharp angle, perpendicular to that, not the narrow one coming off at 90 degrees, but the widish one at a slight angle that curves back up the hill", or "turn at the big black pub and head to the hospital, opposite the traffic lights".

However, grids are wonderful for getting OUT of if you don't know where you are, because you can use a sense of direction more easily.

----

Most of London is easy to navigate by instinct and landmarks, except for the more griddy parts, where I often find myself going to far or not going far enough or getting turned around underground and coming up pointing the wrong way. The City, however, I find a nightmare. You'd think the towers would tell you where you were, but they don't, because, because none of the roads are straight, when you're actually there you can't see even the most notable landmark until you're actually on top of it. You sort of wander around a bit and then come out of an alleyway and discover you're next to the tallest building in the city and go 'ahah! SEE? I DID know where I was!".

_________________
Blog:

But the river tripped on her by and by, lapping
as though her heart was brook: Why, why, why! Weh, O weh
I'se so silly to be flowing but I no canna stay!


Top
 Profile  
 
 Post subject: Re: City layouts
PostPosted: Thu Sep 22, 2011 2:01 pm 
Lebom
Lebom
User avatar

Joined: Sat Mar 31, 2007 10:50 pm
Posts: 214
Location: (x, y, z, t)
I find that the grid system works really well with consistently numbered streets. In Edmonton, we don't count intersections or blocks as much as give street numbers and landmarks. The system is set up such that

(1) a street always runs north-south
(2) an avenue always runs east-west
(3) street numbers increase going west
(4) avenue numbers increase going north.

* Edited after I mixed up the directions of (3) and (4).

So if I was giving someone instructions on how to go from my house to my friend the university, I would say:

(1) "Head east, take the first right,
(2) turn right on 23rd,
(3) and right on 111.
(4) Then turn left when the road ends at a T intersection
(5) and continue on that road till you see the signs."

Note that, as in the example above, I wouldn't even bother to mention whether a road was a street or avenue since it would be obvious from context. After heading east and turning right, the driver is going south and so must be on a street. The next turn would be an avenue, then a street, and so forth on so on.

If I'm the driver and I get to 23rd (since that's the first major road, everything before that is short and simple, i.e. you can literally see 23rd after step (1)), I know I'm heading west on an avenue, and that I'll be intersecting with increasing streets. At the first intersection I see a sign saying "34 ST", so I know I'm a long way off from my next turn and I sigh and relax. The next major street says "50 ST", then "66 ST", then "91 ST", then "99 ST", then "104ST". Now I start paying attention and make sure I'm in the right lane for a turn. Sure enough, the next set of lights brings to "109 ST", and after that, 111, where I take a right. The process repeats itself.

Two things can cause confusion. First, there's always some planner that thinks it would be cute to name a road in honour of somebody or by the name of the neighbourhood it's in. In between 34th and 50th, for example, there's "MILL WOODS RD", and between 99 and 104 there's Calgary Trail and Gateway Boulevard. Psh. Even worse, there's an entire community they designed that not only deviates from the grid, with nothing but cul-de-sac after cul-de-sac, but also has all the streets named with words beginning with J. So you end up stuck in Johnson Boulevard when you're looking for Jonson Way and it's hell.

Second, there's always some gap between streets, e.g. you pass 50 and then the next intersection, major or minor, is 53 or something, because 51 and 52 end before intersecting with 23rd, for example. If you're counting on following a certain road until you reach some far-off number, you can end up missing it this way. On the whole, however, the system is useful. I remember being surprised when visiting some other city, in Greater Vancouver (Langley?), I saw a bunch of streets intersecting streets, avenues intersecting avenues, and thinking "Wtf? What's the difference between an avenue and a street, then?" Up to then I thought the north-south/east-west distinction was universal, since it's also used in the other city I see a lot of, Calgary.

Anywhom, end of long post.


Last edited by Sevly on Sun Sep 25, 2011 8:37 pm, edited 1 time in total.

Top
 Profile  
 
 Post subject: Re: City layouts
PostPosted: Thu Sep 22, 2011 2:10 pm 
Smeric
Smeric
User avatar

Joined: Sat Apr 12, 2003 1:48 pm
Posts: 1128
Location: Litareng, Keynami


Top
 Profile  
 
 Post subject: Re: City layouts
PostPosted: Thu Sep 22, 2011 2:57 pm 
Avisaru
Avisaru
User avatar

Joined: Thu Apr 06, 2006 1:23 pm
Posts: 467
Location: Leicestershire
I've spent most of my life in rural England, but I lived in San José, California, for two years and I can attest to the "house of mirrors" thing. It all looked very much the same, except in the very centre of the city. I also find Continental cities - especially French - occasionally puzzling because the streets very often seem to be named after dates.

My nearest city is Winchester, which is pretty easy to navigate. (Downhill goes to the city centre from almost everywhere.) The streets are mostly pretty narrow, though, since the road layout is mediaeval... it's very definitely centred around the High Street.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 50 posts ]  Go to page 1, 2  Next

All times are UTC - 6 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group