Corumayas wrote:I have two minor problems with the interface; neither one is serious, they're just slightly inconvenient. First, clicking the right arrow from the title page takes me to the terrain page, skipping the intro; to read the intro I have to go forward, then back.
patiku wrote:Regardless of the location of the text the date section takes up a lot of screen, especially on a netbook. Maybe you could minimize it somehow?
This would be great.
[quote="Nortaneous"]Is South Africa better off now than it was a few decades ago?[/quote]
Could one of you post a screenshot of what the laptop screen looks like, with the smaller maps? I don't have a good idea of how much space I have to work with.
zompist wrote:Could one of you post a screenshot of what the laptop screen looks like, with the smaller maps? I don't have a good idea of how much space I have to work with.
I am on a netbook with a 10'' screen, so my experience might be a little extreme.
Just a random query from a look through the atlas: In the 2620c map, Ornakh in Demoshimor is marked as a blue city (50,000 pop) - however in the 3480c map, it is again blue (60,000) I know the Munkhashi/Dekhenkami don't generally like cities, but I would have thought that the capital would have grown rather more once the empire/trade grew?
I'm wondering if you really needed to move Gurdago. While Ruxun is certainly going to be dry because of rain shadowing, the south polar sea on Almea is much less landlocked than our arctic ocean, and the planet is smaller. These two factors are going to conspire to make heat transport between the equator and pole easier, which in turn is going to warm the pole up and cool the equator. Ruxun is right about where the tundra line would be on Earth, but that line would be further poleward on Almea (I'm not sure exactly how much further, but I've run some simulations that suggest at least 5 or 10 degrees of latitude).
You can blame brandrinn, who objected for years to Gurdago's location. And yes, it's a matter of the prevailing winds and currents... Luduyn itself is going to block currents from the west, and Skouras will get any from the east.
zompist wrote:You can blame brandrinn, who objected for years to Gurdago's location. And yes, it's a matter of the prevailing winds and currents... Luduyn itself is going to block currents from the west, and Skouras will get any from the east.
Even without direct influence from warm currents it will still be warmer than the same latitude on Earth, because atmospheric and oceanic circulation will keep the entire polar region warmer. While the current headed up the East coast of Erelae won't benefit Ruxun directly, all the warm currents (and winds) arriving in the polar region will retain more warmth for a given starting temperature, not having traveled as far as they would on Earth, and the polar sea will have more warm currents feeding into it than our Arctic ocean. Likewise, cold currents arriving in the tropics won't have traveled as far either, and will remain colder, which will make the tropics cooler than ours.
zompist wrote:You can blame brandrinn, who objected for years to Gurdago's location. And yes, it's a matter of the prevailing winds and currents... Luduyn itself is going to block currents from the west, and Skouras will get any from the east.
Even without direct influence from warm currents it will still be warmer than the same latitude on Earth, because atmospheric and oceanic circulation will keep the entire polar region warmer. While the current headed up the East coast of Erelae won't benefit Ruxun directly, all the warm currents (and winds) arriving in the polar region will retain more warmth for a given starting temperature, not having traveled as far as they would on Earth, and the polar sea will have more warm currents feeding into it than our Arctic ocean. Likewise, cold currents arriving in the tropics won't have traveled as far either, and will remain colder, which will make the tropics cooler than ours.