Sound Change Game

Substantial postings about constructed languages and constructed worlds in general. Good place to mention your own or evaluate someone else's. Put quick questions in C&C Quickies instead.
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Re: Sound Change Game

Post by finlay »

to Japanese:
カブロンキョウヒョニョル [kaburoNkjo:hjonjoru]
アヒョルヒュユム [ahjoruhjujumu]
バラボゴンギョ [barabogoNgjo]
キョニャーロブ [kjonja:robu]

(those of you who know japanese will know that you can transcribe u and r differently, but those'll do at a time when IPA is difficult for me to type...)

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Nortaneous
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Re: Sound Change Game

Post by Nortaneous »

カブロンキョウヒョニョル [kaburoNkjo:hjonjoru] :> Miar kaburuncöchöñöru [kʼɑβuɾũcʼøɕøɲøˈɾu]
アヒョルヒュユム [ahjoruhjujumu] :> Miar achürochüyümo [ɑɕyɾu̯ɔɕyːmu̯ɔ]
バラボゴンギョ [barabogoNgjo] :> Miar barabokonjo [bɑɾɑbu̯ɔkʼu̯ɔ̃ɟu̯ɔ]
キョニャーロブ [kjonja:robu] :> Miar cöñärubu [cʼøɲæɾuβu]
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Re: Sound Change Game

Post by Matrix »

Miar kaburuncöchöñöru [kʼɑβuɾũcʼøɕøɲøˈɾu] :> Gwópfas ccofuduccécényédu [c͡ç’ɔfunˤuc͡ç’ec͡çenjenˤu]
Miar achürochüyümo [ɑɕyɾu̯ɔɕyːmu̯ɔ] :> Gwópfas ocidwocimwo [ɔc͡çinˤwɔc͡çimwɔ]
Miar barabokonjo [bɑɾɑbu̯ɔkʼu̯ɔ̃ɟu̯ɔ] :> Gwópfas bodobwoccwocwo [mˤɔnˤɔmˤwɔc͡ç’wɔc͡çwɔ]
Miar cöñärubu [cʼøɲæɾuβu] :> Gwópfas ccényadufu [c͡ç’enjanˤufu]
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Adúljôžal ônal kol ví éža únah kex yaxlr gmlĥ hôga jô ônal kru ansu frú.
Ansu frú ônal savel zaš gmlĥ a vek Adúljôžal vé jaga čaþ kex.
Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh.

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Re: Sound Change Game

Post by finlay »

Gwópfas ccofuduccécényédu [c͡ç’ɔfunˤuc͡ç’ec͡çenjenˤu] :> Yaufulti kufunutetenyenu [kupfunun@tenjeno]
Gwópfas ocidwocimwo [ɔc͡çinˤwɔc͡çimwɔ] :> Yaufulti gutingutingu [GuCiNGuCeNGo]
Gwópfas bodobwoccwocwo [mˤɔnˤɔmˤwɔc͡ç’wɔc͡çwɔ] :> Yaufulti punupugutigutigu [punumuGotSigutSigo]
Gwópfas ccényadufu [c͡ç’enjanˤufu] :> Yaufulti tenyanufu [tenjanuvo]

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Re: Sound Change Game

Post by Corphishy »

Yaufulti kufunutetenyenu [kupfunun@tenjeno] :> Goron Moþ cofonontaena [kɑˈfonontænə]
Yaufulti gutingutingu [GuCiNGuCeNGo] :> Goron Moþ gosegosaga [gɑˈsɛgɑzagə]
Yaufulti punupugutigutigu [punumuGotSigutSigo] :> Goron Moþ ponomosyosyo [poˈnomoʃoʃo]
Yaufulti tenyanufu [tenjanuvo] :> Goron Moþ taenofa [tæˈnovə]
stranger wrote:*translate* was uses for immigrants more such and uses it for chat for nothing

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Re: Sound Change Game

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Goron Moþ cofonontaena [kɑˈfonontænə] :> Wendoth qãfononṭąn(e) [k̠ɑ̤fönönˈʈa̰n(ə)] :> Yewedu -âpheneṭā(ne-) [a̤ːpʰɛnɛˈʈaː(nɛ)]
Goron Moþ gosegosaga [gɑˈsɛgɑzagə] :> Wendoth ngãsengãzang(e) [ŋgɑ̤ʂəˈŋgɑ̤ʐɐŋg(ə)] :> Yewedu ṭṣēgàṛā(ge-) [ʈʂɛːga̤ˈɻaː(gɛ)]
Goron Moþ ponomosyosyo [poˈnomoʃoʃo] :> Wendoth ponomoshosh(o) [pönömöˈʃoʃ(o)] :> Yewedu nemesus(u-) [nɛmɛˈs̪us̪(u)]
Goron Moþ taenofa [tæˈnovə] :> Wendoth ṭąnov(e) [ˈʈa̰növ(ə)] :> Yewedu -anē(we-) [aˈnɛː(wɛ)]

Sounds in parentheses appear only before suffixes; the final vowel of the stem (not including the added ending) is also shortened (if long) when a suffix is added. Stress also invariably shifts to the final syllable of the word.

-âpheneṭā(ne-) and -anē(we-) also take a prefix indicating the noun class of the noun which they modify; likely forms in which they might be borrowed (if it strikes your fancy) are pâpheneṭā(ne-) [pa̤ːpʰɛnɛˈʈaː(nɛ)] (referring to a masculine referent or one of indeterminate sex) and ẓehanē(we-) [ʐɛɦaˈnɛː(wɛ)] (referring to an imaginary, conceptual, or intangible referent).

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Re: Sound Change Game

Post by communistplot »

CatDoom wrote:Goron Moþ cofonontaena [kɑˈfonontænə] :> Wendoth qãfononṭąn(e) [k̠ɑ̤fönönˈʈa̰n(ə)] :> Yewedu -âpheneṭā(ne-) [a̤ːpʰɛnɛˈʈaː(nɛ)]
Goron Moþ gosegosaga [gɑˈsɛgɑzagə] :> Wendoth ngãsengãzang(e) [ŋgɑ̤ʂəˈŋgɑ̤ʐɐŋg(ə)] :> Yewedu ṭṣēgàṛā(ge-) [ʈʂɛːga̤ˈɻaː(gɛ)]
Goron Moþ ponomosyosyo [poˈnomoʃoʃo] :> Wendoth ponomoshosh(o) [pönömöˈʃoʃ(o)] :> Yewedu nemesus(u-) [nɛmɛˈs̪us̪(u)]
Goron Moþ taenofa [tæˈnovə] :> Wendoth ṭąnov(e) [ˈʈa̰növ(ə)] :> Yewedu -anē(we-) [aˈnɛː(wɛ)]

Sounds in parentheses appear only before suffixes; the final vowel of the stem (not including the added ending) is also shortened (if long) when a suffix is added. Stress also invariably shifts to the final syllable of the word.

-âpheneṭā(ne-) and -anē(we-) also take a prefix indicating the noun class of the noun which they modify; likely forms in which they might be borrowed (if it strikes your fancy) are pâpheneṭā(ne-) [pa̤ːpʰɛnɛˈʈaː(nɛ)] (referring to a masculine referent or one of indeterminate sex) and ẓehanē(we-) [ʐɛɦaˈnɛː(wɛ)] (referring to an imaginary, conceptual, or intangible referent).

:> Apanic: bãpei neitá [paʔpʰēi nēitʰá]
:> Apanic: ḋei garà [tɬēi kāɹʲà]
:> Apanic: nei mei zùs [nēi mēi sùsʰ]
:> Apanic: rei ɂánei [jēi ʔánēi]
The Artist Formerly Known as Caleone

My Conlangs (WIP):

Pasic - Proto-Northeastern Bay - Asséta - Àpzó

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Re: Sound Change Game

Post by Nortaneous »

Apanic bãpei neitá [paʔpʰēi nēitʰá] :> Duhai bat5fei2nei2ta5 -- Inland: [baʔ˥ɸei̯˧nei̯˧ta˥], Coastal: [baʔ˥hei̯˧nei̯˧ta˥˦]
Apanic ḋei garà [tɬēi kāɹʲà] :> Duhai sei2ka2da3 -- Inland: [ɕei̯˧ʔa˧da˩], Coastal: [ɕei̯˧xa˧ɺa˩]
Apanic nei mei zùs [nēi mēi sùsʰ] :> Duhai nei2mei2su3sy5 -- Inland: [nei̯˧mei̯˧s̺u˩sz̩˥], Coastal: [nei̯˧mei̯˧s̺u˩sz̩˥˦]
Apanic rei ɂánei [jēi ʔánēi] :> Duhai di2ka5nei2 -- Inland: [dʑi˧ʔa˥nei̯˧], Coastal: [dʑi˧xa˥˦nei̯˧]
Siöö jandeng raiglin zåbei tandiüłåd;
nää džunnfin kukuch vklaivei sivei tåd.
Chei. Chei. Chei. Chei. Chei. Chei. Chei.

ęzo
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Re: Sound Change Game

Post by ęzo »

Duhai bat5fei2nei2ta5 -- Inland: [baʔ˥ɸei̯˧nei̯˧ta˥], Coastal: [baʔ˥hei̯˧nei̯˧ta˥˦] → Mîrkšam paôfejnejta [paʔɤβejˈnejda]
Duhai sei2ka2da3 -- Inland: [ɕei̯˧ʔa˧da˩], Coastal: [ɕei̯˧xa˧ɺa˩] → Mîrkšam śejiata [ɕejiˈʔada]
Duhai nei2mei2su3sy5 -- Inland: [nei̯˧mei̯˧s̺u˩sz̩˥], Coastal: [nei̯˧mei̯˧s̺u˩sz̩˥˦] → Mîrkšam nejmejsus [nejˈmejzus]
Duhai di2ka5nei2 -- Inland: [dʑi˧ʔa˥nei̯˧], Coastal: [dʑi˧xa˥˦nei̯˧] → Mîrkšam tśianej [tɕiˈʔanej]

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Re: Sound Change Game

Post by Bristel »

Uzhdarchios wrote:Mîrkšam paôfejnejta [paʔɤβejˈnejda]
Mîrkšam śejiata [ɕejiˈʔada]
Mîrkšam nejmejsus [nejˈmejzus]
Mîrkšam tśianej [tɕiˈʔanej]
→ Teskwan pakkubbëineidak [pʰakʰkʰub̥b̥əjnejd̥akʰ]
→ Teskwan seijikkaddak [sejjikʰkʰad̥d̥akʰ]
→ Teskwan neimeüsůs [nejmeɥsʷus]
→ Teskwan tikkannej [tʰikʰkʰannej]
[bɹ̠ˤʷɪs.təɫ]
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Re: Sound Change Game

Post by Matrix »

Teskwan pakkubbëineidak [pʰakʰkʰub̥b̥əjnejd̥akʰ] :> Wastelandic Zarcosian pëkuṗënēṭëk [pəkʉbəˈnɛi̯dəʔ]
Teskwan seijikkaddak [sejjikʰkʰad̥d̥akʰ] :> Wastelandic Zarcosian ceriîkëṭëk [sɛˈɻʲɪi̯kədəʔ]
Teskwan neimeüsůs [nejmeɥsʷus] :> Wastelandic Zarcosian nemewicoc [nɛmɛʋʲˈsɔʊ̯s]
Teskwan tikkannej [tʰikʰkʰannej] :> Wastelandic Zarcosian tikënē [tɪkəˈnɛi̯]
Image

Adúljôžal ônal kol ví éža únah kex yaxlr gmlĥ hôga jô ônal kru ansu frú.
Ansu frú ônal savel zaš gmlĥ a vek Adúljôžal vé jaga čaþ kex.
Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh.

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Re: Sound Change Game

Post by CatDoom »

Wastelandic Zarcosian pëkuṗënēṭëk [pəkʉbəˈnɛi̯dəʔ] :> Bol Ou pakubaneidaa [pa.ku.ba.ne.iˈdaː]
Wastelandic Zarcosian ceriîkëṭëk [sɛˈɻʲɪi̯kədəʔ] :> Bol Ou seyiikadaa [se.jiː.kaˈdaː]
Wastelandic Zarcosian nemewicoc [nɛmɛʋʲˈsɔʊ̯s] :> Bol Ou nemeisousi [ne.me.iˈzo.u.zi]
Wastelandic Zarcosian tikënē [tɪkəˈnɛi̯] :> Bol Ou cikanei [tʃi.kaˈne.i]

ęzo
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Re: Sound Change Game

Post by ęzo »

Bol Ou pakubaneidaa [pa.ku.ba.ne.iˈdaː] → Ancient Vitran pakubaneida [pakubaneida] → Classical Vitran payvaniza [pʰahǝfanisa]
Bol Ou seyiikadaa [se.jiː.kaˈdaː] → Ancient Vitran seikada [seikada] → Classical Vitran zihaza [sixasa]
Bol Ou nemeisousi [ne.me.iˈzo.u.zi] → Ancient Vitran neneisousi [neneisousi] → Classical Vitran nenizuzy [nenisusǝ]
Bol Ou cikanei [tʃi.kaˈne.i] → Ancient Vitran tsikanei [tsikanei] → Classical Vitran tyzyani [tʰǝsǝhani]

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Re: Sound Change Game

Post by The Kaufman »

Classical Vitran payvaniza [pʰahǝfanisa] → Fèngë hanit [ha'nijt]
Classical Vitran zihaza [sixasa] → Fèngë sëxat [sxat]
Classical Vitran nenizuzy [nenisusǝ] → Fèngë ninsȍt [ninʲ's(w)ɔ:t]
Classical Vitran tyzyani [tʰǝsǝhani] → Fèngë tsán [ts(ɰ)a:nʲ]
A mǿrke mǿr mǿrètë mǿrke mǿrum. (Mè ètas badètëls)
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Re: Sound Change Game

Post by Pogostick Man »

Fèngë hanit [ha'nijt] → Proto-Late Octoberlang *hanít → Late Octoberlang ani [aˈni]
Fèngë sëxat [sxat] → Proto-Late Octoberlang *saxát → Late Octoberlang sacha [saˈxa]
Fèngë ninsȍt [ninʲ's(w)ɔ:t] → Proto-Late Octoberlang *ninsút → Late Octoberlang ninsu [ninˈsu]
Fèngë tsán [ts(ɰ)a:nʲ] → Proto-Late Octoberlang *tsan → Late Octoberlang þaǝ [θaə̯]
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Re: Sound Change Game

Post by CatDoom »

Late Octoberlang ani [aˈni] → Doanu Lukpanic ani [ˈɑni]
Late Octoberlang sacha [saˈxa] → Doanu Lukpanic saka [ˈsaka]
Late Octoberlang ninsu [ninˈsu] → Doanu Lukpanic ninisu [ˈninizu]
Late Octoberlang þaǝ [θaə̯] → Doanu Lukpanic sai [ˈsa.i] ~ [saj]

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Re: Sound Change Game

Post by Pogostick Man »

Doanu Lukpanic ani [ˈɑni] → Kgáweq’ ’ǝ́ni’ [ˈʔǝniʔ]
Doanu Lukpanic saka [ˈsaka] → Kgáweq’ sáka’ [ˈsakaʔ]
Doanu Lukpanic ninisu [ˈninizu] → Kgáweq’ nínisu’ [ˈninizuʔ]
Doanu Lukpanic sai [ˈsa.i] ~ [saj] → Kgáweq’ say [ˈsaj]
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Re: Sound Change Game

Post by Nortaneous »

Kgáweq’ ’ǝ́ni’ [ˈʔǝniʔ] :> Duhai kv5nit3 [ʔʊ́ɲīʔ]
Kgáweq’ sáka’ [ˈsakaʔ] :> Duhai sa5gat3 [sákāʔ]
Kgáweq’ nínisu’ [ˈninizuʔ] :> Duhai ni5ni2dut3 [ɲíɲìdūʔ]
Kgáweq’ say [ˈsaj] :> Duhai sai5 [sái̯]
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Re: Sound Change Game

Post by WeepingElf »

Duhai kv5nit3 [ʔʊ́ɲīʔ] :> Proto-Hesperic *xunix > Old Albic yni ['ʏnɪ]
Duhai sa5gat3 [sákāʔ] :> Proto-Hesperic *sakax > Old Albic saca ['sɐkɐ]
Duhai ni5ni2dut3 [ɲíɲìdūʔ] :> Proto-Hesperic *ninidux > Old Albic nynydu ['nʏnʏdʊ]
Duhai sai5 [sái̯][/quote] :> Proto-Hesperic *sai > Old Albic [seː]
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Re: Sound Change Game

Post by Dē Graut Bʉr »

Old Albic yni ['ʏnɪ] :> Bearlandic unnī [ˈʏnːɪ]
Old Albic saca ['sɐkɐ] :> Bearlandic sakē [ˈsaːkɛ]
Old Albic nynydu ['nʏnʏdʊ] :> Bearlandic nunndú [ˈnʏnːdu]
Old Albic [seː] :> Bearlandic se [ˈseː]

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finlay
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Re: Sound Change Game

Post by finlay »

Bearlandic unnī [ˈʏnːɪ] :> Yaufulti yunni [junni]
Bearlandic sakē [ˈsaːkɛ] :> Yaufulti sake [saxe]
Bearlandic nunndú [ˈnʏnːdu] :> Yaufulti nuntu [nundu]
Bearlandic se [ˈseː] :> Yaufulti se [se]

what happened to all those syllables

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Re: Sound Change Game

Post by KathTheDragon »

Yaufulti yunni [junni] :> Sanap Þoi junî [juni:]
Yaufulti sake [saxe] :> Sanap Þoi sahê [sahe:]
Yaufulti nuntu [nundu] :> Sanap Þoi nuntû [nuntu:]
Yaufulti se [se] :> Sanap Þoi [se:]

Fèngë happened.

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Re: Sound Change Game

Post by The Kaufman »

(I'll try to be less weird and I hope I don't flood too much)
Sanap Þoi junî [juni:] :> (Proto-Köz yúni) :> Fèngë űní /yn'nij/
Sanap Þoi sahê [sahe:] :> (Proto-Köz sa'è~sá) :> Fèngë zá'í /za:'ij/
Sanap Þoi nuntû [nuntu:] :> (Proto-Köz nuntú) :> Fèngë núnut /'n(w)u.nut/
Sanap Þoi [se:] :> (Proto-Köz se) :> Fèngë /zij/
KathAveara wrote:Fèngë happened.
Indeed. Fèngë is weird, especially when it comes to loanwords. xD
A mǿrke mǿr mǿrètë mǿrke mǿrum. (Mè ètas badètëls)
/a m(j)œ:rʲke m(j)œ:rʲ m(j)œ:r:ɛt(ə) m(j)œ:rʲke m(j)œ:rum/
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KathTheDragon
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Re: Sound Change Game

Post by KathTheDragon »

Yeah, [pʰahǝfa] → [ha] is really weird.

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Re: Sound Change Game

Post by CatDoom »

KathAveara wrote:Yeah, [pʰahǝfa] → [ha] is really weird.
Eh, I think it's mostly lots of vowel reduction, stemming from a strong fixed final stress... although apparently some words have penultimate stress instead? In any event, it's something you'd expect to happen over a long period, not to a recent loanword...

Anyway, as long as we're culling syllables...

Fèngë űní /yn'nij/ :> Iŋomœ́ yní: [y'ni:] :> SW Satnímʔa ni ~ nii [ni] ~ [ni:] :> ʔuuleomoh nii [ni:] (verb)
Fèngë zá'í /za:'ij/ :> Iŋomœ́ za:i: ['za:i:] :> SW Satnímʔa rahi ['ɹahi] :> ʔuuleomoh rea [ɹæɑ̯] (noun)
Fèngë núnut /'n(w)u.nut/ :> Iŋomœ́ núnutu ['nunutu] :> SW Satnímʔa nuntə ~ nuntu ['nuntə] ~ ['nuntu] :> ʔuuleomoh du [du] (verb)
Fèngë /zij/ :> Iŋomœ́ zi: [zi:] :> SW Satnímʔa rii [ɹi:] :> ʔuuleomoh rii [ɹi:] (noun)

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