Akana Conlang Relay 2011 (The Never Ending Relay)

Substantial postings about constructed languages and constructed worlds in general. Good place to mention your own or evaluate someone else's. Put quick questions in C&C Quickies instead.
User avatar
Herr Dunkel
Smeric
Smeric
Posts: 1088
Joined: Mon Jun 21, 2010 3:21 pm
Location: In this multiverse or another

Re: Team Reconstruction Event Take II

Post by Herr Dunkel »

L'alphabētarium wrote:
Darkgamma wrote:
the duke of nuke wrote: I think Darkgamma was interested in doing one, which sounds good to me.
Darkgamma is actually making a conlang as of now, and for all of you that complain about 25 consonants, it has 42 and a near-horizontal vowel system :D
I can just change its place of origin and voila! new protolang WIP
I can give in to the idea of 42 consonants (we don't have to go from small to big, we can do it the other way around), but that "near-horizontal vowel system" sounds scary to me... :?
Don't Peek wrote:/ɯ/
[ɛ] [ɜ] [ɵ] [ɔ]
/ɒ/

The high and low vowels are subject to quite a lot of allophony while the mid vowels are stabile.
I expect that at least one daughter lang grows the high and low inventory, and possibly one that will completely lose the high and low vowels and have them remain as trace in the form of velarisation or something else.
sano wrote:
To my dearest Darkgamma,
http://www.dazzlejunction.com/greetings/thanks/thank-you-bear.gif
Sincerely,
sano

User avatar
Basilius
Avisaru
Avisaru
Posts: 398
Joined: Thu Nov 16, 2006 5:43 am
Location: Moscow, Russia

Re: Team Reconstruction Event Take II

Post by Basilius »

brandrinn wrote:But we could just as soon use a previously made conlang, or a very obscure natlang if people promise not to google.
Oh, nope! In a community like this, nothing can be safely considered obscure enough :)

And we've had sort of problems with this in Akana, like much of a language's lexicon suddenly proving just mangled Chinese or Old Japanese. I believe such things work against the conworld's aesthetics.
Caleone wrote:I'm down with whatever I suppose. (:
Does it mean you free a slot in Team 1? Or are you just resigning from submitting a protolang? (Or maybe I understood it plain wrong?)
I still have a few questions though... How many of us are there (including me), who's making the proto-lang and which are the teams and its members?
Noone has objected to Brandrinn's proposal so far:
brandrinn wrote:Team 1: Caleone, Rorschach, cedh audmanh, Earthling, Dhokarena, treskro
Team 2: Darkgamma, the duke of nuke, caedes, brandrinn, Basilius, and the last slot will remain open for whoever is the next person to sign up
Then WeepingElf joined Team 2, and noone objected to that either, and I for one am glad I'm in his company :)

I'm not quite sure what Caleone meant, but I guess six does not need to be the final number?
L'alphabētarium wrote:Plus, we have to be really careful with this, no too much "creativity" to the proto-language and its daughters that might get them too far away from their mother.
dhokarena56 wrote:Oh, you worry too much. A little creativity is fine!
Actually, that's exactly what I wanted to warn people against. *Creativity*.

We all want our creations to look unique, and to explore unusual scenarios etc., but a higher priority in a *team play* is that players should be able to *understand* each other's plots *correctly*. It's a challenge, and a different one.

I've had some experience of coping with languages left from the first Relay, and was surprised by the abundance of things like devoicing restricted to *intervocalic* position, unrestricted [ʔ] -> [p], case markers implying protoforms slightly different from those found in the official protolanguage, innovative morphology (like agreement in adjectives) popping up out of nowhere, etc. etc.

*Please don't do things like those*. After all, chains of quite trivial sound changes can produce weird-looking outcomes anyway, morphology will erode and get mangled without much special effort, etc. And it's not supposed to be the last conlang in your life. Be merciful to your playmates :)

And another priority has to do with the subsequent integration in the pre-existing conworld. In particular,
brandrinn wrote:-Do these languages have any intermediate forms?

Don't try to do 3000 years worth of sound changes at once. Figure out some intermediate steps. We may even want to have sub-families, maybe.
- yes, yes, yes, yes, yes, and yes, and yes, and yes.

Perhaps it should not be considered mandatory, but it would be *extremely* helpful if players compose at least very brief descriptions (*not* to be made public until the end of the game!) for the intermediary stages (ideally, separated by 500 years or less).

Also, I believe 3000 years is the upper limit; if you think you can fit something curious (and obscuring the features of the protolanguage substantially) in just 1000, do it.
Darkgamma wrote:Darkgamma is actually making a conlang as of now, and for all of you that complain about 25 consonants, it has 42 and a near-horizontal vowel system :D
Spoiler detected! ;)
Basilius

User avatar
dhok
Avisaru
Avisaru
Posts: 859
Joined: Wed Oct 24, 2007 7:39 pm
Location: The Eastern Establishment

Re: Team Reconstruction Event Take II

Post by dhok »

Double post.
Last edited by dhok on Wed Nov 16, 2011 9:15 am, edited 1 time in total.

User avatar
dhok
Avisaru
Avisaru
Posts: 859
Joined: Wed Oct 24, 2007 7:39 pm
Location: The Eastern Establishment

Re: Team Reconstruction Event Take II

Post by dhok »

Alright, let's take a look at this baby.
Team 1 only wrote: OK, so here's the phonology, or a proposal for one. It was inspired mostly by Nahuatl and the Athabaskan family.
/p pʷ t tʷ k kʷ ʔ/
/pʷ pʷ’ t’ tʷ’ k’ kʷ’/
/tʃ tʃ’/
/ɸ θ θʷ s sʷ ɬ ʃ ʃʷ x xʷ h/ (/ɸ/ derives from an earlier *hʷ/)
/m mʷ n nʷ/
/w l/
/a i u ə/

The phonotactics:
The basic syllable structure is CV(C). Permitted final consonants are /t k ʔ tʃ ɬ ʃ h m n/. Note that any labialised final consonant un-labializes. There are some other changes that occur to final consonants:
/θ/>/t/
/x/>/k/
/s/>/h/
/w/>/ʔ/
/l/>/ɬ/
/p/>/h/
Ejectives de-ejectivize.
There are also a few rules of sandhi:
Cʷu> Cʷə
CwV>CʷV
kk>kk'
tt>tt'
tʃtʃ>tʃ'
Any other two adjacent consonants simplify to one.

Does somebody want to make an orthography for this while I work on the morphology?
I'll get the morphology up in a bit.

User avatar
Basilius
Avisaru
Avisaru
Posts: 398
Joined: Thu Nov 16, 2006 5:43 am
Location: Moscow, Russia

Re: Team Reconstruction Event Take II

Post by Basilius »

Oh.... and what if I press ctrl-A unintentionally?! ;)

So we're missing the Team 2 protolanguage, correct?
Basilius

User avatar
brandrinn
Avisaru
Avisaru
Posts: 575
Joined: Sat Sep 18, 2004 10:59 pm
Location: Seoul
Contact:

Re: Team Reconstruction Event Take II

Post by brandrinn »

Rorschach wrote:
brandrinn wrote:We may even want to have sub-families, maybe.
So we'd have half the team make an intermediate daughterlang and the other half makes another, and then the individuals on that team evolve further langs off of it, or something like that, then?
I've changed my mind on that. Subfamilies would be horrible. Languages designed by committee take forever, and it would reduce the number of data points that the other team has to work with.
[quote="Nortaneous"]Is South Africa better off now than it was a few decades ago?[/quote]

User avatar
Herr Dunkel
Smeric
Smeric
Posts: 1088
Joined: Mon Jun 21, 2010 3:21 pm
Location: In this multiverse or another

Re: Team Reconstruction Event Take II

Post by Herr Dunkel »

While we're at it, I'll give my team what I had made.
Team 2 Only wrote: Here's my current phonology:

/m/ /ɳ/
/t/ /tʰ/ /ʈ/ /ʈʰ/ /c/ /k/ /kʰ/ /q/ /qʰ/ /ʔ/
/t'/ /t'ʰ/ /ʈ'/ /ʈ'ʰ/ /c'/ /k'/ /k'ʰ/ /q'/ /q'ʰ/
/ɸ/ /s/ /sʰ/ /ʂ/ /x/ /xʰ/ /χ/ /ħ/ /h/
/s'/ /x'/ /ħ'/ /h'/
/ɬ/ /ɬʰ/ (/ɮ/) /ʎ̥˔/
/r/ /ʀ̟/ (palatal)

/ʀ̟/ near fricatives becomes [ʝ]
/r/ postconsonantaly becomes [ɽ]
/ɮ/ only appears as a result of deɡemination of /ɬ/

/ɯ/
/ɛ/ /ɜ/ /ɵ/ /ɔ/
/ɒ/

/ɯ/ when near bilabials becomes , when near palatals becomes [ɨ], when near pharynɡeals becomes [ʉ]
/ɛ/ when near palatals becomes [e], when near bilabials becomes [ø]
/ɜ/ when near velars becomes [ə], when near uvulars becomes [ɘ]
/ɵ/ when near bilabials becomes [ø ~ œ], the distribution of those is dialectical (miɡht lead to a merɡer of /ɛ/ and /ɵ/ near bilabials later on)
/ɔ/ when near velars becomes [ʊ], when near palatals becomes [o]
/ɒ/ when near bilabials becomes [ɶ], when near velars becomes [a], when near palatals becomes [æ]
...Otherwise the qualities of vowels are same as in the slashes.

There will be an alteration of /r/ ~ /ʈ/.

The syllable structure is:

(C) (C) V (C) (O) (C)
... where "C" stands for consonant, "CC" stands for geminate consonant, "V" stands for vowel of any length and "O" stands for either fricative or plosive. Note that "CO" cannot give geminates.

Processes:

/CCʰ/ > /Cʰ:/
/Cʔ/ > /C'/, otherwise either /Cʰ/ or /Cχ/
/VV/ > /V:/
/V:V/ > /Vːʔ/

There will be morphological ablaut (don't yet know where) with:

/ɯ/ > /ɜ/
/ɜ/ > /ɛ/
/ɛ/ > /ɵ/
/ɵ/ > /ɒ/
/ɒ/ > /ɔ/
/ɔ/ > /ɯ/

...And another one:

/ɛ/ > /ɜ/ > /ɵ/ > /ɔ/ > /ɵ/ > /ɜ/ > /ɛ/

Edit: I just noticed my lack of orthography.

Morphy will come later on.


Everybody, the voiceless nasals will be voiced.

Last edited by Herr Dunkel on Wed Nov 16, 2011 12:32 pm, edited 1 time in total.
sano wrote:
To my dearest Darkgamma,
http://www.dazzlejunction.com/greetings/thanks/thank-you-bear.gif
Sincerely,
sano

User avatar
brandrinn
Avisaru
Avisaru
Posts: 575
Joined: Sat Sep 18, 2004 10:59 pm
Location: Seoul
Contact:

Re: Team Reconstruction Event Take II

Post by brandrinn »

I'm OK with Tuysafa, and I'm OK with using that phonology. Can't wait for a grammar sketch and vocabulary. Feel free to use a random generator to save time. Are there close up maps of Tuysafa?

How about these for team starting points:
Image
Last edited by brandrinn on Wed Nov 16, 2011 10:19 am, edited 1 time in total.
[quote="Nortaneous"]Is South Africa better off now than it was a few decades ago?[/quote]

User avatar
Basilius
Avisaru
Avisaru
Posts: 398
Joined: Thu Nov 16, 2006 5:43 am
Location: Moscow, Russia

Re: Team Reconstruction Event Take II

Post by Basilius »

brandrinn wrote:Languages designed by committee take forever [...]
Absolutely. Some feature requests from teammates can add fun, but shouldn't be taken as too obliging.

Also, this:
the duke of nuke wrote:
Rorschach wrote:How much grammar and what size of a corpus would be required for one of these languages?
Phonology and morphology, plus enough syntax to write a variety of sentences should do it, along with a short sample text or two (which should be used for the daughters too). Proto-Isles hasn't been changed substantially since the first relay, so the wiki pages for that should give a good idea of what to aim for.
I'd suggest adding some info on lexical derivation, too. It's boring when only compounding is allowed in a conlang, and fleshing out such a language in the future will be tedious (IMHO).
Basilius

User avatar
L'alphabētarium
Lebom
Lebom
Posts: 130
Joined: Tue Nov 08, 2011 9:30 pm

Re: Team Reconstruction Event Take II

Post by L'alphabētarium »

OK then! :D
I'm in for Team 1 and Dhokarena56's phonology.
I can work on the orthography if that's alright with everyone on Team 1...

User avatar
Pogostick Man
Avisaru
Avisaru
Posts: 894
Joined: Sat Jul 25, 2009 8:21 pm
Location: Ohio

Re: Team Reconstruction Event Take II

Post by Pogostick Man »

Looks good to me, Dhokarena56.

EDIT: $&!#! Highlighted the wrong frigging message! If y'all want/need me to bow out of this because of this f-up, let me know.
(Avatar via Happy Wheels Wiki)
Index Diachronica PDF v.10.2
Conworld megathread

AVDIO · VIDEO · DISCO

User avatar
Herr Dunkel
Smeric
Smeric
Posts: 1088
Joined: Mon Jun 21, 2010 3:21 pm
Location: In this multiverse or another

Re: Team Reconstruction Event Take II

Post by Herr Dunkel »

Rorschach wrote:Looks good to me, Dhokarena56.

EDIT: $&!#! Highlighted the wrong frigging message! If y'all want/need me to bow out of this because of this f-up, let me know.
Well crap.
You don't need to drop out, just forget it quickly and we won't do much to you. You still might be excluded from the reconstruction, though.
sano wrote:
To my dearest Darkgamma,
http://www.dazzlejunction.com/greetings/thanks/thank-you-bear.gif
Sincerely,
sano

User avatar
Basilius
Avisaru
Avisaru
Posts: 398
Joined: Thu Nov 16, 2006 5:43 am
Location: Moscow, Russia

Re: Team Reconstruction Event Take II

Post by Basilius »

Or swap the team.
Basilius

User avatar
Basilius
Avisaru
Avisaru
Posts: 398
Joined: Thu Nov 16, 2006 5:43 am
Location: Moscow, Russia

Re: Team Reconstruction Event Take II

Post by Basilius »

BTW, I think it'd be correct to edit away the content from those message (and send it round as PM's).

I haven't done what Rorschach did, but my willpower module is getting overheated ;)
Basilius

User avatar
WeepingElf
Smeric
Smeric
Posts: 1630
Joined: Wed Mar 08, 2006 5:00 pm
Location: Braunschweig, Germany
Contact:

Re: Team Reconstruction Event Take II

Post by WeepingElf »

That's quite a bizarre phonology, Darkgamma; I wonder what Team 1 will reconstruct from our daughter languages - but I am up to the challenge!
...brought to you by the Weeping Elf
Tha cvastam émi cvastam santham amal phelsa. -- Friedrich Schiller
ESTAR-3SG:P human-OBJ only human-OBJ true-OBJ REL-LOC play-3SG:A

User avatar
Pogostick Man
Avisaru
Avisaru
Posts: 894
Joined: Sat Jul 25, 2009 8:21 pm
Location: Ohio

Re: Team Reconstruction Event Take II

Post by Pogostick Man »

Basilius wrote:Or swap the team.
Anybody willing to do so?
(Avatar via Happy Wheels Wiki)
Index Diachronica PDF v.10.2
Conworld megathread

AVDIO · VIDEO · DISCO

User avatar
Herr Dunkel
Smeric
Smeric
Posts: 1088
Joined: Mon Jun 21, 2010 3:21 pm
Location: In this multiverse or another

Re: Team Reconstruction Event Take II

Post by Herr Dunkel »

WeepingElf wrote:That's quite a bizarre phonology, Darkgamma; I wonder what Team 1 will reconstruct from our daughter languages - but I am up to the challenge!
Glad you like it!

I'm currently writing
nominal morpho
as we speak.
It will be posted shortly, I hope. It will be incomplete though since there are lots of things to cover.
Last edited by Herr Dunkel on Wed Nov 16, 2011 11:33 am, edited 1 time in total.
sano wrote:
To my dearest Darkgamma,
http://www.dazzlejunction.com/greetings/thanks/thank-you-bear.gif
Sincerely,
sano

Earthling
Sanci
Sanci
Posts: 56
Joined: Fri Nov 04, 2011 10:43 am
Location: Between Venus and Mars

Re: Team Reconstruction Event Take II

Post by Earthling »

Basilius wrote:BTW, I think it'd be correct to edit away the content from those message (and send it round as PM's).
I think that's a good idea too!
This post brought to your computer all the way from Earth.

Cedh
Sanno
Sanno
Posts: 938
Joined: Tue Nov 14, 2006 10:30 am
Location: Tübingen, Germany
Contact:

Re: Team Reconstruction Event Take II

Post by Cedh »

brandrinn wrote:Are there close up maps of Tuysafa?
Not really, although thedukeofnuke has created this medium-scale map of the southeastern portion of the continent at one point.
How about these for team starting points:
Image
The one on the base of the large peninsula is great. The one on the island, maybe not so much, because we've been thinking that the Anatolionesian languages (a rather sketchy family by thedukeofnuke) would probably be the only family present on those islands before (roughly) -500. It might be better to place the second team somewhere further west on the southern coast of the continent, perhaps near the mouth of one of the large rivers that can be seen on the map I've linked to above.

As for the time scale, I agree with Basilius that something around 1000-1500 years, maybe 2000, would probably be best.
Last edited by Cedh on Wed Nov 16, 2011 11:37 am, edited 1 time in total.

User avatar
Herr Dunkel
Smeric
Smeric
Posts: 1088
Joined: Mon Jun 21, 2010 3:21 pm
Location: In this multiverse or another

Re: Team Reconstruction Event Take II

Post by Herr Dunkel »

Earthling wrote:
Basilius wrote:BTW, I think it'd be correct to edit away the content from those message (and send it round as PM's).
I think that's a good idea too!
Hmm
*Darkgamma hmms*
sano wrote:
To my dearest Darkgamma,
http://www.dazzlejunction.com/greetings/thanks/thank-you-bear.gif
Sincerely,
sano

User avatar
Basilius
Avisaru
Avisaru
Posts: 398
Joined: Thu Nov 16, 2006 5:43 am
Location: Moscow, Russia

Re: Team Reconstruction Event Take II

Post by Basilius »

Oh shit. Just realized Darkgamma is in *my* team. :)
Basilius

User avatar
communistplot
Avisaru
Avisaru
Posts: 494
Joined: Thu Oct 07, 2010 6:49 am
Location: La Ciudad de Nueva York
Contact:

Re: Team Reconstruction Event Take II

Post by communistplot »

Wait what? 0: I never said I was dropping out, just that I was going along with whatever was decided.

@dhokarena Anyway if it's an orthography you need I can forge one. :0
The Artist Formerly Known as Caleone

My Conlangs (WIP):

Pasic - Proto-Northeastern Bay - Asséta - Àpzó

User avatar
Herr Dunkel
Smeric
Smeric
Posts: 1088
Joined: Mon Jun 21, 2010 3:21 pm
Location: In this multiverse or another

Re: Team Reconstruction Event Take II

Post by Herr Dunkel »

PMed the members of my team
sano wrote:
To my dearest Darkgamma,
http://www.dazzlejunction.com/greetings/thanks/thank-you-bear.gif
Sincerely,
sano

User avatar
L'alphabētarium
Lebom
Lebom
Posts: 130
Joined: Tue Nov 08, 2011 9:30 pm

Re: Team Reconstruction Event Take II

Post by L'alphabētarium »

Darkgamma wrote:PMed the members of my team
You also PMed members of the other team. I'm in team 1.

(More willpower testing...) -_-

User avatar
Herr Dunkel
Smeric
Smeric
Posts: 1088
Joined: Mon Jun 21, 2010 3:21 pm
Location: In this multiverse or another

Re: Team Reconstruction Event Take II

Post by Herr Dunkel »

L'alphabētarium wrote:
Darkgamma wrote:
the duke of nuke wrote: I think Darkgamma was interested in doing one, which sounds good to me.
Darkgamma is actually making a conlang as of now, and for all of you that complain about 25 consonants, it has 42 and a near-horizontal vowel system :D
I can just change its place of origin and voila! new protolang WIP
I can give in to the idea of 42 consonants (we don't have to go from small to big, we can do it the other way around), but that "near-horizontal vowel system" sounds scary to me... :?
L'alphabētarium wrote:
Darkgamma wrote:PMed the members of my team
You also PMed members of the other team. I'm in team 1.

(More willpower testing...) -_-

No, you're on my team.
Unless you have a split personality
sano wrote:
To my dearest Darkgamma,
http://www.dazzlejunction.com/greetings/thanks/thank-you-bear.gif
Sincerely,
sano

Post Reply