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Sound Change Game

Posted: Wed Nov 09, 2011 12:05 am
by RTLPM
On CBB, we have a game where we choose a word (usually long), then we transform it the way we want using IPA. It's one of the most popular thread of the forum. Not only it practices a lot IPA writing, but it also showed me new ways to change sounds in a language/conlang to derive it into another one.

Let me show you an example:

dɮɪ̈:.wʊ̈x > 't͡ɬəːvəx

(It's actually what we've come up with on CBB. Can you believe it first was /dɛ'zɑi.ɹəbɫ̩/ (desirable)? :3 )

Let's say: defenestration /difɛnəstreɪʃən/

Re: Sound Change Game

Posted: Wed Nov 09, 2011 1:53 pm
by finlay
oh i remember we had something like this for a while which was like you had to adapt it into your conlang's phonology by borrowing. it might be better to go with that, or to specifically require people to use sound changes for their conlang, or something... the brief for this is a bit vague. for example, if you adapt 'defenestration' into the phonology of standard Sentalian, you get something like:
diifènystleecyn [diːfɛnəstɬeːɕən]
and then I can run it through the sound changes for Mybutan and get:
[diːfɛnstʃeːʃn]

Re: Sound Change Game

Posted: Wed Nov 09, 2011 2:06 pm
by communistplot
finlay wrote:oh i remember we had something like this for a while which was like you had to adapt it into your conlang's phonology by borrowing. it might be better to go with that, or to specifically require people to use sound changes for their conlang, or something... the brief for this is a bit vague. for example, if you adapt 'defenestration' into the phonology of standard Sentalian, you get something like:
diifènystleecyn [diːfɛnəstɬeːɕən]
and then I can run it through the sound changes for Mybutan and get:
[diːfɛnstʃeːʃn]
Ah yes the Conlang Telephone, that was fun. :P
And taking your Mybutan > my Coastal Proto-Sayetic

dïhenjësyan [ə̃diːħẽʑːeːɕə̃]

(In Inland, standard, PS it would be more like [ⁿdiːɣɛⁿd͡ʑeːɕɑŋ])

Re: Sound Change Game

Posted: Wed Nov 09, 2011 2:52 pm
by Kilanie
Coastal Proto-Sayetic > Bomari:

[ɜndixɜnɨʒːeʃɜn]

Re: Sound Change Game

Posted: Wed Nov 09, 2011 3:02 pm
by Lyhoko Leaci
Bomari > Proto-Onpotcor-Qhalqon

[χentɪxɛnizːɛsen]

Proto-Onpotcor-Qhalqon > Central Qhalqon

[qʰenʧɪkʰɛnisːɛʃen]

Re: Sound Change Game

Posted: Wed Nov 09, 2011 3:12 pm
by communistplot
Proto-Onpotcor-Qhalqon > Central Qhalqon

[qʰenʧɪkʰɛnisːɛʃen]
> Coastal Proto-Sayetic

[qẽʑexẽisːeɕẽ]

Re: Sound Change Game

Posted: Wed Nov 09, 2011 3:16 pm
by Qwynegold
finlay wrote:oh i remember we had something like this for a while which was like you had to adapt it into your conlang's phonology by borrowing. it might be better to go with that, or to specifically require people to use sound changes for their conlang, or something... the brief for this is a bit vague. for example, if you adapt 'defenestration' into the phonology of standard Sentalian, you get something like:
diifènystleecyn [diːfɛnəstɬeːɕən]
and then I can run it through the sound changes for Mybutan and get:
[diːfɛnstʃeːʃn]
There have been threads where you had to change a whole passage of text in English.
Caleone wrote:
Proto-Onpotcor-Qhalqon > Central Qhalqon

[qʰenʧɪkʰɛnisːɛʃen]
> Coastal Proto-Sayetic

[qẽʑexẽisːeɕẽ]
Coastal Proto-Sayetic > Liu
[ˈkesekʰeisːese] (I don't know where the stress was supposed to be, so I just placed it on the first syllable.)

Liu > yet unnamed conlang
[ˈseseʃeɪʃes]

Re: Sound Change Game

Posted: Wed Nov 09, 2011 3:39 pm
by MisterBernie
Qwynegold wrote:Coastal Proto-Sayetic > Liu
[ˈkesekʰeisːese] (I don't know where the stress was supposed to be, so I just placed it on the first syllable.)

Liu > yet unnamed conlang
[ˈseseʃeɪʃes]
Proto-Aukkaŋtin: [ˈtʰitʰeˈtʰð̞aɪ̯tʰð̞etʰ]

> Early Golden Aukkaŋtin: [ˈsiseˈslaɪ̯sles]
> Middle Golden Aukkaŋtin: [ˈsisːɬasaws]
loaned
> Old Central Baranxe’i: [ˈtsiːts.ʰɬasaʊ̯s]
> Modern Standard Baranxe’i: [syˈʃɑːlasɒs]

pick whichever would be most interesting :P

Re: Sound Change Game

Posted: Wed Nov 09, 2011 7:59 pm
by ----
Old Central Baranxe’i: [ˈtsiːts.ʰɬasaʊ̯s] > Kinál: [t͡sɨjt͡sʼɬasaɔ̯sʷ]

Re: Sound Change Game

Posted: Wed Nov 09, 2011 8:12 pm
by Ouagadougou
Kinál: [t͡sɨjt͡sʼɬasaɔ̯sʷ] > Proto-Sèferi: [ʧɨʧɨlɑsɑɔsu]

Re: Sound Change Game

Posted: Wed Nov 09, 2011 8:17 pm
by communistplot
Ouagadougou wrote:Kinál: [t͡sɨjt͡sʼɬasaɔ̯sʷ] > Proto-Sèferi: [ʧɨʧɨlɑsɑɔsu]
> Coastal Proto-Sayetic

syiuciuyasösu [ɕiut͡ɕiuːɑsosu]

Re: Sound Change Game

Posted: Wed Nov 09, 2011 8:30 pm
by MisterBernie
Caleone wrote:syiuciuyasösu [ɕiut͡ɕiuːɑsosu]
> pre-Old Asuāneica: [t͡sʰi.ut͡sʰi.uː.ɑt͡sot͡su]
> Modern Asuāneica: [syʈʂʷæcçocçu]

Re: Sound Change Game

Posted: Wed Nov 09, 2011 10:06 pm
by Nortaneous
MisterBernie wrote:> Modern Asuāneica: [syʈʂʷæcçocçu]
Proto-Arve-Gadaye: sutsüjjojjü [sɯtsuːə̯cːocːuːə̯]

Re: Sound Change Game

Posted: Wed Nov 09, 2011 10:28 pm
by communistplot
Nortaneous wrote:
MisterBernie wrote:> Modern Asuāneica: [syʈʂʷæcçocçu]
Proto-Arve-Gadaye: sutsüjjojjü [sɯtsuːə̯cːocːuːə̯]
Proto-Sayetic

[sʊt͡suːɑcɑcuɑ] > Coastal Dialect [sut͡suːɤkjɤkjuɤ]

Re: Sound Change Game

Posted: Wed Nov 09, 2011 10:35 pm
by Ouagadougou
We can keep going?
Caleone wrote:Proto-Sayetic[sʊt͡suːɑcɑcuɑ] > Coastal Dialect [sut͡suːɤkjɤkjuɤ]
Coastal Dialect: [sut͡suːɤkjɤkjuɤ] > Proto-Sèferi: [su.ʧu.u.ɘ.ki.jɘ.ki.ju.ɘ]

Re: Sound Change Game

Posted: Thu Nov 10, 2011 7:35 am
by Imralu
Proto-Sèferi[/b]: [su.ʧu.u.ɘ.ki.jɘ.ki.ju.ɘ] > Xuáli sutcuuakiiakiiua [ˈsu.tʃu.wa.ki.ja.kɪj.wa]

Re: Sound Change Game

Posted: Thu Nov 10, 2011 8:47 am
by Herr Dunkel
Imralu wrote:Proto-Sèferi: [su.ʧu.u.ɘ.ki.jɘ.ki.ju.ɘ] > Xuáli sutcuuakiiakiiua [ˈsu.tʃu.wa.ki.ja.kɪj.wa]
Proto-Dnaric: [sɯ.k'ɯn.ɣɞ.ki.jɞ.ki.jo.ɣɞ] > Kti suhunæ:keho:æ Will do

Re: Sound Change Game

Posted: Thu Nov 10, 2011 9:12 am
by Mr. Z
Darkgamma wrote:
Imralu wrote:Proto-Sèferi: [su.ʧu.u.ɘ.ki.jɘ.ki.ju.ɘ] > Xuáli sutcuuakiiakiiua [ˈsu.tʃu.wa.ki.ja.kɪj.wa]
Proto-Dnaric: [sɯ.k'ɯn.ɣɞ.ki.jɞ.ki.jo.ɣɞ] > Kti suhunæ:keho:æ Will do
Athonian [sʉˑ˦.näˑ˦.ˈkɔ:˦˥] <súnákô> > Kecykan /sn̩kɑ/ <s̃ka>

Re: Sound Change Game

Posted: Thu Nov 10, 2011 1:09 pm
by MisterBernie
Mr. Z wrote:Athonian [sʉˑ˦.näˑ˦.ˈkɔ:˦˥] <súnákô> > Kecykan /sn̩kɑ/ <s̃ka>
> Proto-Aketamsei [tʲn̩kɑ]
>> Modern Standard Baranxe’i [ˈʃɒːŋ]
(which exists in the lexicon, actually, as śāŋ- holy, blessed)

Re: Sound Change Game

Posted: Thu Nov 10, 2011 5:07 pm
by communistplot
MisterBernie wrote:
Mr. Z wrote:Athonian [sʉˑ˦.näˑ˦.ˈkɔ:˦˥] <súnákô> > Kecykan /sn̩kɑ/ <s̃ka>
> Proto-Aketamsei [tʲn̩kɑ]
>> Modern Standard Baranxe’i [ˈʃɒːŋ]
(which exists in the lexicon, actually, as śāŋ- holy, blessed)
Proto-Sayetic

[ɕɑʊŋ] > Coastal Dialect [sjoŋ] > Peninsular Dialect [sɪjɔ̃ɡ]

Re: Sound Change Game

Posted: Thu Nov 10, 2011 6:30 pm
by Ouagadougou
MisterBernie wrote:Proto-Sayetic [ɕɑʊŋ] > Coastal Dialect [sjoŋ] > Peninsular Dialect [sɪjɔ̃ɡ]
Peninsular Dialect: [sɪjɔ̃ɡ] > Proto-Sèferi: [ˈsi.jɔ.ŋɔ]

Re: Sound Change Game

Posted: Thu Nov 10, 2011 6:55 pm
by Bristel
Ouagadougou wrote:Peninsular Dialect: [sɪjɔ̃ɡ] > Proto-Sèferi: [ˈsi.jɔ.ŋɔ]
Teskwan: sixjung [six.juŋ]

(the way I wrote the example is how we used to do it on the last ZBB Sound Change Game, providing name: romanization/transcription then [pronunciation] and sometimes the underlying phonemes if necessary)

Re: Sound Change Game

Posted: Fri Nov 11, 2011 7:22 am
by L'alphabētarium
Teskwan: sixjung [six.juŋ]
Txala: sikyon [si.kjo̞n̪/si.co̞n̪]

* "ky" can be realised as both [kj] and [c].
* "u" does not existed as a letter or a phoneme.

Re: Sound Change Game

Posted: Fri Nov 11, 2011 7:32 am
by MisterBernie
L'alphabētarium wrote:Txala: sikyon [si.kjo̞n̪/si.co̞n̪]
Proto-Aukkaŋtin: zik.zun [ˈð̞ik.ð̞on]
> Proto-Eastern Aukkaŋtin: [ˈɤːkʲon]

Re: Sound Change Game

Posted: Fri Nov 11, 2011 9:11 am
by Lyhoko Leaci
The actual next word is at the bottom. Ignore this first one, I'm just doing it for sillyness.
L'alphabētarium wrote: Txala: sikyon [si.kjo̞n̪/si.co̞n̪]
> Standard Ancaron: sicion [sʲɪˈkjon] si-cion SI-weird "The feeling of an odd or unexpected coincidence"
SI = the Ancaron prefix that creates a related word from a root.

Now the actual one:
MisterBernie wrote:Proto-Aukkaŋtin: zik.zun [ˈð̞ik.ð̞on]
> Proto-Eastern Aukkaŋtin: [ˈɤːkʲon]
> Standard Ancaron: ocion [ˈokjon]