CCC Land Grab

Substantial postings about constructed languages and constructed worlds in general. Good place to mention your own or evaluate someone else's. Put quick questions in C&C Quickies instead.
User avatar
Lyhoko Leaci
Avisaru
Avisaru
Posts: 716
Joined: Sun Oct 08, 2006 1:20 pm
Location: Not Mariya's road network, thankfully.

Re: CCC Land Grab

Post by Lyhoko Leaci »

The planet already gets more sunlight than the Earth, it can have more of a greenhouse effect as well.
Zain pazitovcor, sio? Sio, tovcor.
You can't read that, right? Yes, it says that.
Shinali Sishi wrote:"Have I spoken unclearly? I meant electric catfish not electric onions."

User avatar
Hydroeccentricity
Avisaru
Avisaru
Posts: 257
Joined: Mon Aug 05, 2013 10:01 pm

Re: CCC Land Grab

Post by Hydroeccentricity »

Nah, warming the whole planet to make the polar cap hospitable is a terrible idea. People have already worked out other climates based on the present model. Relocation is the way to go. I've already started making a map for the island at X7. It'll be great.
"I'm sorry, when you have all As in every class in every semester, it's not easy to treat the idea that your views are fundamentally incoherent as a serious proposition."

Dē Graut Bʉr
Avisaru
Avisaru
Posts: 593
Joined: Sun Jul 07, 2013 3:03 pm
Location: Nijmegen, Netherlands

Re: CCC Land Grab

Post by Dē Graut Bʉr »

The Zörachok will expand to P10, driving Sevly's golems to the coasts and into the sea.

Ars Lande
Avisaru
Avisaru
Posts: 382
Joined: Thu Oct 14, 2010 7:34 am
Location: Paris

Re: CCC Land Grab

Post by Ars Lande »

I'll pick F-6r, G-6, G-6r, F-5r, and G-7r

Apologies to clawgrip and Hydro, but I'm afraid F-5r is one of the most logical choice for expansion. If that's an issue for you as well, let's talk it over by MP.

Mornche Geddick
Avisaru
Avisaru
Posts: 370
Joined: Wed Mar 30, 2005 4:22 pm
Location: UK

Re: CCC Land Grab

Post by Mornche Geddick »

So what's the current state of the map?

zompist
Boardlord
Boardlord
Posts: 3368
Joined: Thu Sep 12, 2002 8:26 pm
Location: In the den
Contact:

Re: CCC Land Grab

Post by zompist »

OK, hope I got all those squares right.

F-5r is disputed; this should ideally lead to some interesting history. (Hint: one person winning it all is the dullest option...)

I don't have land grabs for Ahzoh and Sal, so I took the liberty of making them. They can alter these if they want. (If Sal wants to me more aggressive with his insane golems, that should be worked out with his neighbors/victims.)

I indicated the Ccuxu/Ggazzei creator swap; if there are more please tell me.

If you want to start a culture in the 2500-4000 period and haven't grabbed land, you can now do so.
Attachments
CCC-empires.png
CCC-empires.png (181.18 KiB) Viewed 4111 times

User avatar
Zontas
Lebom
Lebom
Posts: 189
Joined: Wed Nov 02, 2011 5:59 pm
Location: Menulis, Miestas, Pragaras

Re: CCC Land Grab

Post by Zontas »

Can I have the squares above and above-left mine? I want my culture to be marine~beach people.

I will give them the name Uqons (not a plural), culture/ language coming soon- schoolwork.
Hey there.

User avatar
clawgrip
Smeric
Smeric
Posts: 1723
Joined: Wed Feb 29, 2012 8:21 am
Location: Tokyo

Re: CCC Land Grab

Post by clawgrip »

By the way, I got a message from Qiqqit saying
I've got oher work to do, so I'm guessing it's just fine for you to expand into what's currently my territory, just say something along the lines of a bunch of tribalsavages living there if you don't mind wiping them out, or if you do, that there's simply nothing there.
So I will take over that square, but I will leave the munkees there and figure out how to incorporate them. I am really busy this week and I am having trouble getting all this stuff ready, but I will try my best to get this stuff done by the deadline.

User avatar
احمکي ارش-ھجن
Avisaru
Avisaru
Posts: 516
Joined: Mon Dec 02, 2013 12:45 pm

Re: CCC Land Grab

Post by احمکي ارش-ھجن »

Is there a scale on that map? like x=1km or something?
ʾAšol ḵavad pulqam ʾifbižen lav ʾifšimeḻ lit maseḡrad lav lit n͛ubad. ʾUpulasim ṗal sa-panžun lav sa-ḥadṇ lav ṗal šarmaḵeš lit ʾaẏṭ waẏyadanun wižqanam.
- Article 1 of the Universal Declaration of Human Rights.

User avatar
Zontas
Lebom
Lebom
Posts: 189
Joined: Wed Nov 02, 2011 5:59 pm
Location: Menulis, Miestas, Pragaras

Re: CCC Land Grab

Post by Zontas »

Wait, do we have a wiki for this?
Hey there.

User avatar
ol bofosh
Smeric
Smeric
Posts: 1169
Joined: Tue Dec 06, 2011 5:30 pm
Location: tʰæ.ɹʷˠə.ˈgɜʉ̯.nɜ kʰæ.tə.ˈlɜʉ̯.nʲɜ spɛ̝ɪ̯n ˈjʏː.ɹəʔp

Re: CCC Land Grab

Post by ol bofosh »

No, but that would be cool. The closest thing we have is this thread.
It was about time I changed this.

Dē Graut Bʉr
Avisaru
Avisaru
Posts: 593
Joined: Sun Jul 07, 2013 3:03 pm
Location: Nijmegen, Netherlands

Re: CCC Land Grab

Post by Dē Graut Bʉr »

Ahzoh wrote:Is there a scale on that map? like x=1km or something?
I believe Zompist mentioned somewhere that each square is 1000km.

zompist
Boardlord
Boardlord
Posts: 3368
Joined: Thu Sep 12, 2002 8:26 pm
Location: In the den
Contact:

Re: CCC Land Grab

Post by zompist »

I did, but that led to a very large planet so it was revised. The 'squares' are 900 km wide at the equator, and 800 km tall everywhere.

CatDoom
Avisaru
Avisaru
Posts: 739
Joined: Fri Sep 20, 2013 1:12 am

Re: CCC Land Grab

Post by CatDoom »

If it's still permissible to grab land, I'd like to snag K1r for possible future development. For the species, I'm gonna go with nightpeople.

User avatar
Matrix
Avisaru
Avisaru
Posts: 722
Joined: Mon Oct 22, 2012 3:15 pm

Re: CCC Land Grab

Post by Matrix »

Mecongai: H-6, H-6r, H-3r.

Tsargoki: E-9, E-7.
Image

Adúljôžal ônal kol ví éža únah kex yaxlr gmlĥ hôga jô ônal kru ansu frú.
Ansu frú ônal savel zaš gmlĥ a vek Adúljôžal vé jaga čaþ kex.
Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh.

User avatar
Burke
Lebom
Lebom
Posts: 184
Joined: Mon Jan 21, 2013 1:55 am
Location: Red Sox

Re: CCC Land Grab

Post by Burke »

Can I scoop N5r and O5 for a dragon group named Nolo?

I'll hit up the religion thread this weekend probably.

now, back to the school
Formerly a vegetable

CatDoom
Avisaru
Avisaru
Posts: 739
Joined: Fri Sep 20, 2013 1:12 am

Re: CCC Land Grab

Post by CatDoom »

Alright, so I suspect that I will ultimately need to talk these picks over with Finlay, but I'm intersted in grabbing the following squares for the Ngooric peoples: C6, D6, and D8r.

User avatar
clawgrip
Smeric
Smeric
Posts: 1723
Joined: Wed Feb 29, 2012 8:21 am
Location: Tokyo

Re: CCC Land Grab

Post by clawgrip »

Burke wrote:Can I scoop N5r and O5 for a dragon group named Nolo?

I'll hit up the religion thread this weekend probably.

now, back to the school
Two things:
1. Normally, new cultures start only in one square.
2. Consult this climate map to be sure you really want that square. That area is mostly cool desert and steppe (this world has a whole lot of desert).

CatDoom
Avisaru
Avisaru
Posts: 739
Joined: Fri Sep 20, 2013 1:12 am

Re: CCC Land Grab

Post by CatDoom »

To be fair, though, the map is relatively rough at this point, and "desert" can mean more than one thing. Some of the most productive agricultural land in the world lies along desert rivers, after all, and many of the most influential civilizations in history originated in arid regions, from the Egyptians and Persians to the Mongols and the Inca.

User avatar
clawgrip
Smeric
Smeric
Posts: 1723
Joined: Wed Feb 29, 2012 8:21 am
Location: Tokyo

Re: CCC Land Grab

Post by clawgrip »

As for the En Soki, they will expand into P1, Or1, Or2, N-1

User avatar
clawgrip
Smeric
Smeric
Posts: 1723
Joined: Wed Feb 29, 2012 8:21 am
Location: Tokyo

Re: CCC Land Grab

Post by clawgrip »

CatDoom wrote:To be fair, though, the map is relatively rough at this point, and "desert" can mean more than one thing. Some of the most productive agricultural land in the world lies along desert rivers, after all, and many of the most influential civilizations in history originated in arid regions, from the Egyptians and Persians to the Mongols and the Inca.
This is true. There are a couple big rivers running through that desert, and the area he chose has a big lake and a river running from it as well.

Also, on the second point, I suppose he could get away with claiming just one of those squares, but actually developing between them. My original En Soki map was one square in size, but it didn't align exactly with the squares on the map.

User avatar
Lyhoko Leaci
Avisaru
Avisaru
Posts: 716
Joined: Sun Oct 08, 2006 1:20 pm
Location: Not Mariya's road network, thankfully.

Re: CCC Land Grab

Post by Lyhoko Leaci »

I3r J3 J3r for the new Nggwoó lands.
Zain pazitovcor, sio? Sio, tovcor.
You can't read that, right? Yes, it says that.
Shinali Sishi wrote:"Have I spoken unclearly? I meant electric catfish not electric onions."

User avatar
احمکي ارش-ھجن
Avisaru
Avisaru
Posts: 516
Joined: Mon Dec 02, 2013 12:45 pm

Re: CCC Land Grab

Post by احمکي ارش-ھجن »

I'll take U -4 and and Q -6 right beside the others.
ʾAšol ḵavad pulqam ʾifbižen lav ʾifšimeḻ lit maseḡrad lav lit n͛ubad. ʾUpulasim ṗal sa-panžun lav sa-ḥadṇ lav ṗal šarmaḵeš lit ʾaẏṭ waẏyadanun wižqanam.
- Article 1 of the Universal Declaration of Human Rights.

User avatar
KathTheDragon
Smeric
Smeric
Posts: 2139
Joined: Thu Apr 25, 2013 4:48 am
Location: Brittania

Re: CCC Land Grab

Post by KathTheDragon »

I'll take N-9r and O-10.

User avatar
ol bofosh
Smeric
Smeric
Posts: 1169
Joined: Tue Dec 06, 2011 5:30 pm
Location: tʰæ.ɹʷˠə.ˈgɜʉ̯.nɜ kʰæ.tə.ˈlɜʉ̯.nʲɜ spɛ̝ɪ̯n ˈjʏː.ɹəʔp

Re: CCC Land Grab

Post by ol bofosh »

For Guop
B-5 and Br-5

For Dragolm:
X10, Xr10
I also have my eyes on Vr9 and W8, but I shall enter into negotiations with Sal about those.
It was about time I changed this.

Post Reply