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a congress of convoluted conworldery
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 Post subject: CCC - keeping track of
PostPosted: Sat Feb 22, 2014 5:20 pm 
Smeric
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Location: tʰæ.ɹʷˠə.ˈgɜʉ̯.nɜ kʰæ.tə.ˈlɜʉ̯.nʲɜ spɛ̝ɪ̯n ˈjʏː.ɹəʔp
I thought I'd make this thread to keep track of all the CCC threads without having to scroll through C &C or my posts.

CCC wiki

The Creation

Continents creation (closed)

Continents voting (closed)

Species creation (closed)

Species voting (closed)

Magic and genre discussion

Planet and system discussion

Land grab (in progress*)

Culture creation (closed)

Culture voting (closed)

Naming Languages (closed)

Naming Language Voting (closed)

Religions Creation (closed)

Religion Voting (closed)

Drama Round (closed)

Drama Round Voting (closed)

New (sub)culture round (was Planning New Stuff!)

Note: where it says (closed), it means the process of creation/voting is closed, though the thread itself may be open.

*new cultures can be established in free space (or in negotiation with other cultures?)

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Map Progess
Map Before Cultures: viewtopic.php?f=4&t=42771#p1069694
Rough Climate: viewtopic.php?f=4&t=42771#p1069699
Detailed Climate: viewtopic.php?f=4&t=42771#p1069796

Land Grab 1: viewtopic.php?f=4&t=42771&start=25#p1069888
Land Grab 2: viewtopic.php?f=4&t=42771&start=50#p1070164
Land Grab 3: viewtopic.php?f=4&t=42771&start=75#p1070742
Land Grab 4: viewtopic.php?f=4&t=42771&start=125#p1071286
Land Grab 5: viewtopic.php?f=4&t=42771&start=150#p1071813

The World is Round: viewtopic.php?f=4&t=42771&start=125#p1071003
The World is Round II: viewtopic.php?f=4&t=42771&start=125#p1071063

Post-Culture Round: viewtopic.php?f=4&t=42771&start=200#p1072603
Post-Language Round: viewtopic.php?f=4&t=42771&start=225#p1073923

--------------------------------------------------------------------------------------------------------------------------------


Related Threads

Zwera Language and Culture
Gaak Language and History
Č'irah history : The golem of S'amro

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It was about time I changed this.


Last edited by ol bofosh on Sun Dec 14, 2014 2:08 pm, edited 17 times in total.

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PostPosted: Sun Feb 23, 2014 11:29 am 
Osän
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An excellent idea!

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PostPosted: Mon Mar 03, 2014 2:18 am 
Avisaru
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Because I have to keep digging for it, so I figure others are too (particularly with the vote up). I'll try to keep it updated?

STATUS: Post-Culture Vote Update


Attachments:
CCC-cultures.png
CCC-cultures.png [ 185.02 KiB | Viewed 13015 times ]


Last edited by Sakir on Thu Mar 06, 2014 10:47 pm, edited 1 time in total.
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PostPosted: Mon Mar 03, 2014 3:12 pm 
Smeric
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Welp good to know I can still enter my culture once I get back to my computer. Sorry y'all I'd been away from the city for quite a while. Had an unexpected little journey.

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PostPosted: Tue Mar 04, 2014 7:29 am 
Avisaru
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V9 is missing from the map. But I don't think anything else is.


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PostPosted: Sat Apr 19, 2014 9:29 pm 
Boardlord
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The project is getting a little hard to keep track of, so I've created a wiki.

It should be set up where you can add an account easily-- if not, tell me. Once the spammers find it, I will probably have to have an account creation process.

I created an index map and a skeleton for continents, species, and cultures; plus, as a model, I created pages on Orcs, Torcs, and Torc Sign.

I used names people have already used for continents and islands where I could find them, but we can certainly discuss better names.

(Why not Rhetorica's site? One, less hassle: I could set this up in a few hours. Two, it uses MediaWiki markup. Three, reliability and direct access-- I've had troubles with sites maintained by friends or other people. If you want to use her language tools, of course you could link to a page over there. For history and culture and such, I think it'll be more convenient to use the ZbbWiki.)


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PostPosted: Sat Apr 19, 2014 11:46 pm 
Avisaru
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Alright, I fleshed out that page on golems.

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Adúljôžal ônal kol ví éža únah kex yaxlr gmlĥ hôga jô ônal kru ansu frú.
Ansu frú ônal savel zaš gmlĥ a vek Adúljôžal vé jaga čaþ kex.
Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh.


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PostPosted: Sun Apr 20, 2014 12:28 am 
Smeric
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zompist wrote:
I used names people have already used for continents and islands where I could find them, but we can certainly discuss better names.


Where so? I'd like to suggest we call the continent that is currently know as "Ars Land" to the name Seyëd Atṯimok [se'jəd at'θimɤk], if Ars doesn't mind.
We could also call the Hashahki region, "Anṛḫal"

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ʾAšol ḵavad pulqam ʾifbižen lav ʾifšimeḻ lit maseḡrad lav lit n͛ubad. ʾUpulasim ṗal sa-panžun lav sa-ḥadṇ lav ṗal šarmaḵeš lit ʾaẏṭ waẏyadanun wižqanam.
- Article 1 of the Universal Declaration of Human Rights.


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PostPosted: Sun Apr 20, 2014 1:40 am 
Avisaru
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I think it would make more sense to have a Torc, probably Threatish name for it, possibly interpreted through one of their more vocal neighbours, since the Threat Empire is the big power there.

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Adúljôžal ônal kol ví éža únah kex yaxlr gmlĥ hôga jô ônal kru ansu frú.
Ansu frú ônal savel zaš gmlĥ a vek Adúljôžal vé jaga čaþ kex.
Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh.


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PostPosted: Sun Apr 20, 2014 10:52 pm 
Avisaru
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So I made a page on the Mecongai, but the pictures I uploaded don't seem to be working properly.

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Adúljôžal ônal kol ví éža únah kex yaxlr gmlĥ hôga jô ônal kru ansu frú.
Ansu frú ônal savel zaš gmlĥ a vek Adúljôžal vé jaga čaþ kex.
Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh.


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PostPosted: Sun Apr 20, 2014 11:45 pm 
Smeric
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Matrix wrote:
I think it would make more sense to have a Torc, probably Threatish name for it, possibly interpreted through one of their more vocal neighbours, since the Threat Empire is the big power there.


I dont remember the Torcs being on Ars' continent... I thought those were orcs.

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ʾAšol ḵavad pulqam ʾifbižen lav ʾifšimeḻ lit maseḡrad lav lit n͛ubad. ʾUpulasim ṗal sa-panžun lav sa-ḥadṇ lav ṗal šarmaḵeš lit ʾaẏṭ waẏyadanun wižqanam.
- Article 1 of the Universal Declaration of Human Rights.


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PostPosted: Sun Apr 20, 2014 11:54 pm 
Avisaru
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Image

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Image

Adúljôžal ônal kol ví éža únah kex yaxlr gmlĥ hôga jô ônal kru ansu frú.
Ansu frú ônal savel zaš gmlĥ a vek Adúljôžal vé jaga čaþ kex.
Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh.


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PostPosted: Mon Apr 21, 2014 12:00 am 
Boardlord
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There's something wrong making thumbnail images... I had this problem on Almeopedia and solved it, so I'll see what I did there.


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PostPosted: Mon Apr 21, 2014 2:33 pm 
Boardlord
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Should be fixed. I had to replace your 616K image though.


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PostPosted: Mon Apr 21, 2014 3:21 pm 
Avisaru
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Alright, thanks.

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Adúljôžal ônal kol ví éža únah kex yaxlr gmlĥ hôga jô ônal kru ansu frú.
Ansu frú ônal savel zaš gmlĥ a vek Adúljôžal vé jaga čaþ kex.
Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh. Ônal zeh.


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PostPosted: Sat Apr 26, 2014 12:14 am 
Smeric
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Location: Not Mariya's road network, thankfully.
What exactly are the rules for expansion for the 4000-5500 time period? It is the squares we got in the language voting phase?

Also, are we allowed to take small areas (much less than one square) outside of the claimed squares as trading posts or similar?

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You can't read that, right? Yes, it says that.
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PostPosted: Sat Apr 26, 2014 1:20 am 
Boardlord
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Second question is easier: sure, trading posts and whatnot can be added freely.

As for squares, if you feel you need them, take 'em, I guess... remember that they're 1000 km wide at the equator, so something like your area in Lyranis/Otralyra is 4000 km, almost as wide as the US.


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PostPosted: Tue Apr 29, 2014 8:31 pm 
Boardlord
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Spammers already discovered the wiki. So if you don't have an account, PM me and I'll create one. Sorry for the hassle.


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PostPosted: Mon May 12, 2014 10:50 am 
Sanno
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I'd like to apologise to everyone, and in particular the people who tried to talk to me about it, for disappearing from this. RL stuff suddenly just got really busy, and I've a bad habit of ignoring relatively-unimportant-but-still-should-be-addressed-if-only-to-explain-your-absence problems when I'm stressed - I wan't intending to be a full-time participant, but I had intended to lay down SOME ideas for where my culture was going to go!

Hope I didn't mess too much up for people.

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PostPosted: Tue Jun 24, 2014 3:34 pm 
Sumerul
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This is probably not the best place to say this, but I'm going to rework the entirety of the Zalar civ at some point. I'll limit myself to what I got and when, and keep the general gist, but since they're comparatively isolated and (still!) undocumented (I'll do it, I promise!) I should be able to get away with it. Motive is reading about Proto-Afro-Asiatic, and thinking of a better way to produce the language I want them to be speaking.


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PostPosted: Fri Sep 26, 2014 11:54 am 
Lebom
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Any idea if or when we're going to start this back up again?

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PostPosted: Sat Sep 27, 2014 12:01 am 
Boardlord
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Yeah, basically when I get the Book of Cuzei done, which is very soon now.


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PostPosted: Sat Sep 27, 2014 6:48 pm 
Lebom
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Cool

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Tana, Iáin voyre so Meď im soa mezinä, řo pro sudir soa mezinä, ac pro spasian soa mezinë ab ilun.


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PostPosted: Sun Oct 26, 2014 2:33 pm 
Avisaru
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So are we actually still going to continue with this?

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PostPosted: Sun Oct 26, 2014 4:49 pm 
Smeric
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Location: Not Mariya's road network, thankfully.
At some point in the future, possibly?

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Zain pazitovcor, sio? Sio, tovcor.
You can't read that, right? Yes, it says that.
Shinali Sishi wrote:
"Have I spoken unclearly? I meant electric catfish not electric onions."


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