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Re: Bottoms up! - Follow the development of a game

Posted: Thu Dec 22, 2011 1:35 pm
by Mr. Z
The wires level is quite difficult. I'm don't consider myself a very good gamer, but in my opinion, it's much more difficult than any other, with the very long wire stretching there, and even when you do pass it, you can easily get sucked into that vent thingy and lose.
Oh, and by the way, I can't open the user-made levels.

Re: Bottoms up! - Follow the development of a game

Posted: Thu Dec 22, 2011 6:08 pm
by Skomakar'n
Mr. Z wrote:The wires level is quite difficult. I'm don't consider myself a very good gamer, but in my opinion, it's much more difficult than any other, with the very long wire stretching there, and even when you do pass it, you can easily get sucked into that vent thingy and lose.
It is difficult, and overall, the general impression we've gotten from this demo, is that the curve still isn't steep enough, so we need to increase the difficulty at an even slower pace. Levels like this one will definitely show up eventually, though, but at a point where you probably should've gotten better.
Mr. Z wrote:Oh, and by the way, I can't open the user-made levels.
Not sure what's going on there. I'll take a look at it eventually. Seems downloads have stopped working all of a sudden too.