Kool map game

Substantial postings about constructed languages and constructed worlds in general. Good place to mention your own or evaluate someone else's. Put quick questions in C&C Quickies instead.
User avatar
clawgrip
Smeric
Smeric
Posts: 1723
Joined: Wed Feb 29, 2012 8:21 am
Location: Tokyo

Re: Kool map game

Post by clawgrip »

I'm working on Italy now.

User avatar
clawgrip
Smeric
Smeric
Posts: 1723
Joined: Wed Feb 29, 2012 8:21 am
Location: Tokyo

Re: Kool map game

Post by clawgrip »

I've completed the map of Italy.

User avatar
patiku
Avisaru
Avisaru
Posts: 285
Joined: Wed Oct 24, 2007 7:38 pm

Re: Kool map game

Post by patiku »

Those names seem awfully familiar. You should get out of your conlang comfort zone a little, this is a bit romlangish.

User avatar
clawgrip
Smeric
Smeric
Posts: 1723
Joined: Wed Feb 29, 2012 8:21 am
Location: Tokyo

Re: Kool map game

Post by clawgrip »

Yeah, making the map of Italy I might have unconsciously been a little influenced by Italian.

Zju
Lebom
Lebom
Posts: 243
Joined: Tue May 08, 2012 11:10 am

Re: Kool map game

Post by Zju »

Where is Elba???? :x

User avatar
clawgrip
Smeric
Smeric
Posts: 1723
Joined: Wed Feb 29, 2012 8:21 am
Location: Tokyo

Re: Kool map game

Post by clawgrip »

Maybe one of those little islands off Tuscany?

User avatar
clawgrip
Smeric
Smeric
Posts: 1723
Joined: Wed Feb 29, 2012 8:21 am
Location: Tokyo

Re: Kool map game

Post by clawgrip »

Also Agart. This didn't take a whole lot of time to make. I based very closely on the Island in the game.

User avatar
clawgrip
Smeric
Smeric
Posts: 1723
Joined: Wed Feb 29, 2012 8:21 am
Location: Tokyo

Re: Kool map game

Post by clawgrip »

I may be the only one who still cares about this, but it's fun for me so I'm going to keep going. Here is Eritrea with the southeast portion left rough so that I can match it to whatever Burke came up with.

User avatar
patiku
Avisaru
Avisaru
Posts: 285
Joined: Wed Oct 24, 2007 7:38 pm

Re: Kool map game

Post by patiku »

To be honest, I only expected this to last for two pages at most, so what people have done with it is a pleasure. If anyone wants to gather this up and save it anywhere, they are free to.

User avatar
Pogostick Man
Avisaru
Avisaru
Posts: 894
Joined: Sat Jul 25, 2009 8:21 pm
Location: Ohio

Re: Kool map game

Post by Pogostick Man »

I still care, I'm just not good with map-making.
(Avatar via Happy Wheels Wiki)
Index Diachronica PDF v.10.2
Conworld megathread

AVDIO · VIDEO · DISCO

User avatar
Zontas
Lebom
Lebom
Posts: 189
Joined: Wed Nov 02, 2011 5:59 pm
Location: Menulis, Miestas, Pragaras

Re: Kool map game

Post by Zontas »

clawgrip wrote:I may be the only one who still cares about this, but it's fun for me so I'm going to keep going. Here is Eritrea with the southeast portion left rough so that I can match it to whatever Burke came up with.
I do, but I am busy with school and have no geography to work with.
Hey there.

User avatar
clawgrip
Smeric
Smeric
Posts: 1723
Joined: Wed Feb 29, 2012 8:21 am
Location: Tokyo

Re: Kool map game

Post by clawgrip »

I was thinking about Jerho, but it is pretty far north. When I made the 3D map I just applied the map as is, making it an equirectangular projection. This would mean that the north-south range gets compressed as you get closer to the poles. Most of the maps we've done have been within the middle range of the map. I've been thinking about what the best way is to draw it.

User avatar
Lyhoko Leaci
Avisaru
Avisaru
Posts: 716
Joined: Sun Oct 08, 2006 1:20 pm
Location: Not Mariya's road network, thankfully.

Re: Kool map game

Post by Lyhoko Leaci »

That reminds me, I should get around to making a map of Nin...
Zain pazitovcor, sio? Sio, tovcor.
You can't read that, right? Yes, it says that.
Shinali Sishi wrote:"Have I spoken unclearly? I meant electric catfish not electric onions."

User avatar
clawgrip
Smeric
Smeric
Posts: 1723
Joined: Wed Feb 29, 2012 8:21 am
Location: Tokyo

Re: Kool map game

Post by clawgrip »

I figured valiums wouldn't mind if I made Paagmiin, so here it is. It was difficult to make the country mostly desert, but I tried to reduce the amount of rivers anyway.

User avatar
clawgrip
Smeric
Smeric
Posts: 1723
Joined: Wed Feb 29, 2012 8:21 am
Location: Tokyo

Re: Kool map game

Post by clawgrip »

Also Click, I made one of your Bonk maps to fill a hole between some other maps. I hope you don't mind. Maybe you can add some cities and so on.

You can find it here.

User avatar
Click
Avisaru
Avisaru
Posts: 620
Joined: Sun Mar 04, 2012 11:53 am

Re: Kool map game

Post by Click »

Alright, thanks!

User avatar
Zontas
Lebom
Lebom
Posts: 189
Joined: Wed Nov 02, 2011 5:59 pm
Location: Menulis, Miestas, Pragaras

Re: Kool map game

Post by Zontas »

clawgrip wrote:I was thinking about Jerho, but it is pretty far north. When I made the 3D map I just applied the map as is, making it an equirectangular projection. This would mean that the north-south range gets compressed as you get closer to the poles. Most of the maps we've done have been within the middle range of the map. I've been thinking about what the best way is to draw it.
Do what ya like, the geography is in your hands because I lack sufficient/ efficient programmes.
Hey there.

User avatar
HandsomeRob
Lebom
Lebom
Posts: 76
Joined: Tue Jan 10, 2006 9:54 am
Location: Wisconsin
Contact:

Re: Kool map game

Post by HandsomeRob »

clawgrip wrote:I figured valiums wouldn't mind if I made Paagmiin, so here it is. It was difficult to make the country mostly desert, but I tried to reduce the amount of rivers anyway.
Your lake flows out to the sea via two separate rivers. This doesn't happen in the real world, but I haven't been following this thread. Perhaps this planet doesn't use real physics.

User avatar
clawgrip
Smeric
Smeric
Posts: 1723
Joined: Wed Feb 29, 2012 8:21 am
Location: Tokyo

Re: Kool map game

Post by clawgrip »

It does actually happen in the real world, and is called lake bifurcation, although it is of course relatively rare. There is even a lake in Saskatchewan that drains into two different oceans. I will admit that I'm no geography expert, so if you can help point out why lake bifurcation would be is implausible in this case, I will be happy to change it to make it more realistic. The idea was that the western side of the lake was a relatively low-lying area and thus more likely to get split up. Maybe I should remove some of the hills where it drains into the northern river?

User avatar
clawgrip
Smeric
Smeric
Posts: 1723
Joined: Wed Feb 29, 2012 8:21 am
Location: Tokyo

Re: Kool map game

Post by clawgrip »

Another possibility is that they could perhaps be controlled by dams, like e.g. Redstone Lake somewhat close to where I'm from, which has two outflows (though they join up again further down after passing through a couple other lakes). I discovered this one while browsing the lake systems of Ontario.

User avatar
Burke
Lebom
Lebom
Posts: 184
Joined: Mon Jan 21, 2013 1:55 am
Location: Red Sox

Re: Kool map game

Post by Burke »

I've got a base map outlined, but nothing special so far. I've been getting my ducks lined up for school, so my internet life is going to doom.

I might try a simply political map of JR, but if someone hijacks the geography, I won't mind at all since I probably won't be here as often as I like. I'm guessing I don't want to fail this MS program.
Formerly a vegetable

User avatar
clawgrip
Smeric
Smeric
Posts: 1723
Joined: Wed Feb 29, 2012 8:21 am
Location: Tokyo

Re: Kool map game

Post by clawgrip »

If you have to choose between Jaawi Ruusih and school, choose school.

User avatar
clawgrip
Smeric
Smeric
Posts: 1723
Joined: Wed Feb 29, 2012 8:21 am
Location: Tokyo

Re: Kool map game

Post by clawgrip »

Here are Hutaz and Melya.

User avatar
finlay
Sumerul
Sumerul
Posts: 3600
Joined: Mon Dec 22, 2003 12:35 pm
Location: Tokyo

Re: Kool map game

Post by finlay »

What's the big pink splodge? Some kind of breast cancer?

User avatar
Click
Avisaru
Avisaru
Posts: 620
Joined: Sun Mar 04, 2012 11:53 am

Re: Kool map game

Post by Click »

It’s a salt lake or something like that.

Post Reply